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author | Aki <please@ignore.pl> | 2023-04-27 00:36:46 +0200 |
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committer | Aki <please@ignore.pl> | 2024-04-05 19:41:19 +0200 |
commit | 61d16477b01bcfbe8c3a481a232658ac60309f57 (patch) | |
tree | 06882f5a1b7bc987826610736a5b606883df69b9 /kurator | |
parent | 94d6d863e1b78766cdb5f286e3d9f374c02c5d33 (diff) | |
download | kurator-61d16477b01bcfbe8c3a481a232658ac60309f57.zip kurator-61d16477b01bcfbe8c3a481a232658ac60309f57.tar.gz kurator-61d16477b01bcfbe8c3a481a232658ac60309f57.tar.bz2 |
Extracted KeepAtRange action
It seems an abstraction level is of some kind is needed here. One thing
to handle "AI", another to handle primitive commands and their
execution.
Diffstat (limited to 'kurator')
-rw-r--r-- | kurator/src/inspect.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/kurator/src/inspect.cpp b/kurator/src/inspect.cpp index 38f5394..ab52bb8 100644 --- a/kurator/src/inspect.cpp +++ b/kurator/src/inspect.cpp @@ -178,7 +178,7 @@ template <> void inspect(entt::handle&, sim::AIShip& ai) { - ImGui::InputDouble("Keep At Range", &ai.keep_at_range, 0, 0, "%.1f"); + ImGui::Text("Nothing to inspect in AIShip for now"); } |