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authorAki <please@ignore.pl>2023-02-20 00:14:28 +0100
committerAki <please@ignore.pl>2023-02-20 00:14:28 +0100
commit401a7af25e42efc1b451e2467a3b7cde55c30443 (patch)
tree05cbb9466e35800de193a632d7ffd8d6ef20ec3b /kurator
parent72339476bb9d252c2752c662d9153dd81753991e (diff)
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Added inspect visuals for AI state
Diffstat (limited to 'kurator')
-rw-r--r--kurator/src/Battle.cpp1
-rw-r--r--kurator/src/inspect.cpp56
-rw-r--r--kurator/src/inspect.h8
3 files changed, 63 insertions, 2 deletions
diff --git a/kurator/src/Battle.cpp b/kurator/src/Battle.cpp
index fe3c37b..d214b89 100644
--- a/kurator/src/Battle.cpp
+++ b/kurator/src/Battle.cpp
@@ -162,6 +162,7 @@ Battle::draw() const
ClearBackground(BLACK);
Grid().draw(ctx.camera);
draw_turret_visuals(ctx);
+ draw_ai_visuals(ctx);
draw_crosses(ctx);
draw_lines(ctx);
draw_markers(ctx);
diff --git a/kurator/src/inspect.cpp b/kurator/src/inspect.cpp
index 062630c..8499e44 100644
--- a/kurator/src/inspect.cpp
+++ b/kurator/src/inspect.cpp
@@ -53,7 +53,9 @@ InspectionWindow::show()
inspect<universe::TurretType>(*it);
inspect<sim::FloatingMovement>(*it);
inspect<sim::HitPoints>(*it);
+ inspect<sim::AIState>(*it);
inspect<TurretVisuals>(*it);
+ inspect<AIVisuals>(*it);
it = std::next(it);
ImGui::PopID();
}
@@ -75,6 +77,7 @@ InspectionWindow::select(entt::handle entity)
entity.get<Marker>().selected = true;
auto* registry = entity.registry();
auto turrets = registry->view<sim::TurretControl>();
+ entity.emplace<AIVisuals>();
selected.push_back(std::move(entity));
for (auto&& [entity_, turret] : turrets.each()) {
if (turret.owner == entity) {
@@ -96,6 +99,8 @@ InspectionWindow::deselect()
entity_.get<Marker>().selected = false;
if (entity_.all_of<TurretVisuals>())
entity_.remove<TurretVisuals>();
+ if (entity_.all_of<AIVisuals>())
+ entity_.remove<AIVisuals>();
}
selected.clear();
}
@@ -147,14 +152,31 @@ inspect(entt::handle&, sim::HitPoints& points)
template <>
void
+inspect(entt::handle&, sim::AIState& ai)
+{
+ ImGui::InputDouble("Keep At Range", &ai.keep_at_range, 0, 0, "%.1f");
+}
+
+
+template <>
+void
+inspect(entt::handle&, AIVisuals& visuals)
+{
+ ImGui::Checkbox("Show Target", &visuals.show_target);
+ ImGui::Checkbox("Show Destination", &visuals.show_destination);
+}
+
+
+template <>
+void
inspect(entt::handle&, TurretVisuals& visuals)
{
ImGui::Checkbox("Show Turret Ranges", &visuals.visible);
}
-static Color OPTIMAL {0x88, 0x22, 0x22, 0xff};
-static Color EFFECTIVE {0x77, 0x50, 0x22, 0xff};
+static constexpr Color OPTIMAL {0x88, 0x22, 0x22, 0xff};
+static constexpr Color EFFECTIVE {0x77, 0x50, 0x22, 0xff};
void
@@ -174,4 +196,34 @@ draw_turret_visuals(const sim::State& ctx)
}
+static constexpr Color DESTINATION {0x22, 0x22, 0x88, 0xff};
+static constexpr Color TARGET {0x44, 0x22, 0x66, 0xff};
+
+
+void
+draw_ai_visuals(const sim::State& ctx)
+{
+ const auto visuals = ctx.registry.view<AIVisuals, sim::AIState, sim::Transform>();
+ for (const auto& [entity, visuals, ai, transform] : visuals.each()) {
+ const auto start = ctx.camera.to_screen(transform.position);
+ if (visuals.show_target && ctx.registry.valid(ai.target)) {
+ const auto& target = ctx.registry.get<sim::Transform>(ai.target);
+ const auto end = ctx.camera.to_screen(target.position);
+ DrawLine(start.x, start.y, end.x, end.y, TARGET);
+ }
+ if (!visuals.show_destination)
+ continue;
+ static constexpr double radius = 8.0;
+ const auto dest = ctx.camera.to_screen(ai.destination);
+ const auto diff = dest - start;
+ const auto length = diff.magnitude();
+ if (length > radius) {
+ const auto end = start + diff.normalized().scale(length - radius);
+ DrawLine(start.x, start.y, end.x, end.y, DESTINATION);
+ }
+ DrawCircleLines(dest.x, dest.y, radius, DESTINATION);
+ }
+}
+
+
} // namespace kurator
diff --git a/kurator/src/inspect.h b/kurator/src/inspect.h
index b123219..3b49d17 100644
--- a/kurator/src/inspect.h
+++ b/kurator/src/inspect.h
@@ -27,7 +27,15 @@ struct TurretVisuals
};
+struct AIVisuals
+{
+ bool show_target = true;
+ bool show_destination = true;
+};
+
+
void draw_turret_visuals(const sim::State& ctx);
+void draw_ai_visuals(const sim::State& ctx);
} // namespace kurator