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author | Aki <please@ignore.pl> | 2023-02-13 22:52:18 +0100 |
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committer | Aki <please@ignore.pl> | 2023-02-13 22:52:42 +0100 |
commit | 2a9f378c66b28cef1c5ee063cf4d7e4e2889076e (patch) | |
tree | d678fce067c527052462adf91909f23664ca0544 /campaign/include | |
parent | 03bb1614c25a56ef6225db09c4c59b7a5f8fa808 (diff) | |
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Created sim::State object to hold overall state of simulation
This is seems like it creats even more chaotic binding between the
components but it is a very nice and testable intermediate step
before moving everything to standalone systems and shoving state into
the... well, State.
Diffstat (limited to 'campaign/include')
0 files changed, 0 insertions, 0 deletions