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authorAki <please@ignore.pl>2022-11-08 23:54:23 +0100
committerAki <please@ignore.pl>2022-11-08 23:55:25 +0100
commitcaa48ce5946d093daaf950751dfa1432ea5373a9 (patch)
tree2a5b9d7586ab36a320b50b45175f4b8df46ae085 /battles/src
parent471bf1adab9022a4261f2f4bc7ce24ce977ccda7 (diff)
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Creating skeleton for battle simulation and universe data
This might be a bit too much and a bit too blindly, but let's see how it evolves.
Diffstat (limited to 'battles/src')
-rw-r--r--battles/src/Battle.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/battles/src/Battle.cpp b/battles/src/Battle.cpp
new file mode 100644
index 0000000..e185a68
--- /dev/null
+++ b/battles/src/Battle.cpp
@@ -0,0 +1,18 @@
+#include <kurator/battles/Battle.h>
+
+#include <kurator/battles/Scenario.h>
+
+
+namespace kurator
+{
+namespace battles
+{
+
+
+Battle::Battle(Scenario)
+{
+}
+
+
+} // namespace battles
+} // namespace kurator