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authorAki <please@ignore.pl>2022-11-13 00:20:42 +0100
committerAki <please@ignore.pl>2022-11-13 00:20:42 +0100
commit1b39b8aaf6be5be56530979044fb893a5b51b489 (patch)
tree6c9499db7a07be5dbbfa69d3641c6a489ff13f8f
parentc6d17ef545978bec555c8af8ef5eaef82c44e5f1 (diff)
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Implemented dumb keep-at-range behaviour
-rw-r--r--battles/CMakeLists.txt1
-rw-r--r--battles/src/BaseBattle.cpp17
-rw-r--r--battles/src/BaseBattle.h2
-rw-r--r--battles/src/TeamManager.cpp60
-rw-r--r--battles/src/TeamManager.h31
5 files changed, 106 insertions, 5 deletions
diff --git a/battles/CMakeLists.txt b/battles/CMakeLists.txt
index 261edd7..3aa0840 100644
--- a/battles/CMakeLists.txt
+++ b/battles/CMakeLists.txt
@@ -6,6 +6,7 @@ add_library(
src/Point.cpp
src/RandomSpawner.cpp
src/scenarios.cpp
+ src/TeamManager.cpp
)
target_include_directories(
${PROJECT_NAME}
diff --git a/battles/src/BaseBattle.cpp b/battles/src/BaseBattle.cpp
index 8527a56..92ab351 100644
--- a/battles/src/BaseBattle.cpp
+++ b/battles/src/BaseBattle.cpp
@@ -30,6 +30,7 @@ BaseBattle::BaseBattle(const Scenario& scenario) :
_registry.emplace<Transform>(entity, spawner.get(ship.team));
_registry.emplace<FloatingMovement>(entity, 0.4);
_registry.emplace<AIState>(entity, Point{0.0, 0.0});
+ manager.add(ship.team, entity); // registry supports on construction events
}
}
@@ -44,16 +45,22 @@ BaseBattle::registry()
void
BaseBattle::update(const float dt)
{
- auto view = _registry.view<Transform, AIState, FloatingMovement>();
- for (auto&& [entity, transform, state, movement] : view.each()) {
+ auto view = _registry.view<Team, Transform, AIState, FloatingMovement>();
+ for (auto&& [entity, team, transform, state, movement] : view.each()) {
+ if (!_registry.valid(state.target))
+ state.target = manager.random((team.id + 1) % 2);
+ const auto target = _registry.get<Transform>(state.target);
const double speed = movement.speed * dt;
- const Point diff = (state.destination - transform.position);
- if (diff.magnitude() > speed) {
- const Point eff = diff.normalized().scale(speed);
+ const Point diff = target.position - transform.position;
+ const Point dest = target.position - diff.normalized();
+ const Point move = dest - transform.position;
+ if (move.magnitude() > speed) {
+ const Point eff = move.normalized().scale(speed);
transform.position.x += eff.x;
transform.position.y += eff.y;
}
}
+ manager.clear(_registry); // registry supports on destructions events
}
diff --git a/battles/src/BaseBattle.h b/battles/src/BaseBattle.h
index b47ebd7..124d1b7 100644
--- a/battles/src/BaseBattle.h
+++ b/battles/src/BaseBattle.h
@@ -6,6 +6,7 @@
#include <kurator/battles/Scenario.h>
#include "RandomSpawner.h"
+#include "TeamManager.h"
namespace kurator
@@ -23,6 +24,7 @@ public:
private:
entt::registry _registry;
RandomSpawner spawner;
+ TeamManager manager;
};
diff --git a/battles/src/TeamManager.cpp b/battles/src/TeamManager.cpp
new file mode 100644
index 0000000..e4afeb3
--- /dev/null
+++ b/battles/src/TeamManager.cpp
@@ -0,0 +1,60 @@
+#include "TeamManager.h"
+
+#include <algorithm>
+#include <random>
+#include <utility>
+#include <vector>
+
+#include <entt/entity/registry.hpp>
+
+
+namespace kurator
+{
+namespace battles
+{
+
+
+TeamManager::TeamManager() :
+ teams {},
+ generator {std::random_device{}()}
+{
+}
+
+
+void
+TeamManager::add(int team, entt::entity entity)
+{
+ for (int i = teams.size(); i < team + 1; ++i)
+ teams.emplace_back();
+ teams.at(team).push_back(std::move(entity));
+}
+
+
+TeamManager::Team
+TeamManager::get(int team) const
+{
+ return teams.at(team);
+}
+
+
+entt::entity
+TeamManager::random(int team)
+{
+ auto& members = teams.at(team);
+ std::uniform_int_distribution<Team::size_type> uniform{0, members.size() - 1};
+ return members.at(uniform(generator));
+}
+
+
+void
+TeamManager::clear(entt::registry& registry)
+{
+ for (auto& members : teams) {
+ auto is_valid = [&registry](entt::entity entity){ return !registry.valid(entity); };
+ members.erase(std::remove_if(members.begin(), members.end(), is_valid), members.end());
+ }
+}
+
+
+} // namespace battles
+} // namespace kurator
diff --git a/battles/src/TeamManager.h b/battles/src/TeamManager.h
new file mode 100644
index 0000000..384d9ee
--- /dev/null
+++ b/battles/src/TeamManager.h
@@ -0,0 +1,31 @@
+#pragma once
+
+#include <random>
+#include <vector>
+
+#include <entt/entity/registry.hpp>
+
+
+namespace kurator
+{
+namespace battles
+{
+
+
+class TeamManager
+{
+public:
+ using Team = std::vector<entt::entity>;
+ TeamManager();
+ void add(int team, entt::entity entity);
+ Team get(int team) const;
+ entt::entity random(int team);
+ void clear(entt::registry& registry);
+private:
+ std::vector<Team> teams;
+ std::mt19937 generator;
+};
+
+
+} // namespace battles
+} // namespace kurator