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authorAki <please@ignore.pl>2023-02-13 22:52:18 +0100
committerAki <please@ignore.pl>2023-02-13 22:52:42 +0100
commit2a9f378c66b28cef1c5ee063cf4d7e4e2889076e (patch)
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Created sim::State object to hold overall state of simulation
This is seems like it creats even more chaotic binding between the components but it is a very nice and testable intermediate step before moving everything to standalone systems and shoving state into the... well, State.
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