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author | Aki <please@ignore.pl> | 2022-04-24 23:51:27 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-24 23:51:27 +0200 |
commit | 88d53cab4e10aed6cdae443aa66136add99562bb (patch) | |
tree | 7a75635ba679c0c1f8fc371079429d3ec5142673 /TestStage.cpp | |
parent | 38df088b80cb6c159eb9941cf6d3c0a8492e65ee (diff) | |
download | bullethell2022-88d53cab4e10aed6cdae443aa66136add99562bb.zip bullethell2022-88d53cab4e10aed6cdae443aa66136add99562bb.tar.gz bullethell2022-88d53cab4e10aed6cdae443aa66136add99562bb.tar.bz2 |
Added some colorful stuff and interface
Diffstat (limited to 'TestStage.cpp')
-rw-r--r-- | TestStage.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/TestStage.cpp b/TestStage.cpp index e6ff74a..7dd5779 100644 --- a/TestStage.cpp +++ b/TestStage.cpp @@ -1,8 +1,13 @@ #include "TestStage.h" +#include <raylib.h> + #include "EnemyFactory.h" +static constexpr Color DEEPSPACE {3, 5, 22, 255}; + + TestStage::TestStage() : m_player {}, m_const {} @@ -34,6 +39,7 @@ TestStage::update(const float dt) void TestStage::draw() { + ClearBackground(DEEPSPACE); m_const.draw(); for (auto& enemy : m_enemies) enemy.draw(); |