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authorAki <please@ignore.pl>2022-04-24 23:51:27 +0200
committerAki <please@ignore.pl>2022-04-24 23:51:27 +0200
commit88d53cab4e10aed6cdae443aa66136add99562bb (patch)
tree7a75635ba679c0c1f8fc371079429d3ec5142673 /TestStage.cpp
parent38df088b80cb6c159eb9941cf6d3c0a8492e65ee (diff)
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Added some colorful stuff and interface
Diffstat (limited to 'TestStage.cpp')
-rw-r--r--TestStage.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/TestStage.cpp b/TestStage.cpp
index e6ff74a..7dd5779 100644
--- a/TestStage.cpp
+++ b/TestStage.cpp
@@ -1,8 +1,13 @@
#include "TestStage.h"
+#include <raylib.h>
+
#include "EnemyFactory.h"
+static constexpr Color DEEPSPACE {3, 5, 22, 255};
+
+
TestStage::TestStage() :
m_player {},
m_const {}
@@ -34,6 +39,7 @@ TestStage::update(const float dt)
void
TestStage::draw()
{
+ ClearBackground(DEEPSPACE);
m_const.draw();
for (auto& enemy : m_enemies)
enemy.draw();