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/*  Project Starshatter 4.5
    Destroyer Studios LLC
    Copyright © 1997-2005. All Rights Reserved.

    SUBSYSTEM:    Stars.exe
    FILE:         TerrainHaze.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Atmospheric fog along the horizon
*/

#ifndef TerrainHaze_h
#define TerrainHaze_h

#include "Types.h"
#include "Solid.h"
#include "Geometry.h"

// +--------------------------------------------------------------------+

class TerrainRegion;

// +--------------------------------------------------------------------+

class TerrainHaze : public Solid
{
public:
   TerrainHaze();
   virtual ~TerrainHaze();

   virtual void      Render(Video* video, DWORD flags);

   virtual int       CheckRayIntersection(Point pt, Point vpn, double len, Point& ipt,
                                          bool treat_translucent_polys_as_solid=true);

   virtual void      UseTerrainRegion(TerrainRegion* tr) { tregion = tr; }

protected:
   TerrainRegion*    tregion;
};

#endif TerrainHaze_h