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/* Project Starshatter 4.5
Destroyer Studios LLC
Copyright © 1997-2004. All Rights Reserved.
SUBSYSTEM: Stars.exe
FILE: RLoc.h
AUTHOR: John DiCamillo
OVERVIEW
========
Relative Location (RLoc) class declaration
*/
#ifndef RLoc_h
#define RLoc_h
#include "Types.h"
#include "Geometry.h"
// +--------------------------------------------------------------------+
class RLoc
{
public:
RLoc();
RLoc(const Point& loc, double d, double dv=5e3);
RLoc(RLoc* rloc, double d, double dv=5e3);
RLoc(const RLoc& r);
~RLoc();
// accessors:
const Point& Location();
const Point& BaseLocation() const { return base_loc; }
RLoc* ReferenceLoc() const { return rloc; }
double Distance() const { return dex; }
double DistanceVar() const { return dex_var; }
double Azimuth() const { return az; }
double AzimuthVar() const { return az_var; }
double Elevation() const { return el; }
double ElevationVar() const { return el_var; }
void Resolve();
// mutators:
void SetBaseLocation(const Point& l);
void SetReferenceLoc(RLoc* r) { rloc = r; }
void SetDistance(double d) { dex = (float) d; }
void SetDistanceVar(double dv) { dex_var = (float) dv; }
void SetAzimuth(double a) { az = (float) a; }
void SetAzimuthVar(double av) { az_var = (float) av; }
void SetElevation(double e) { el = (float) e; }
void SetElevationVar(double ev) { el_var = (float) ev; }
private:
Point loc;
Point base_loc;
RLoc* rloc;
float dex;
float dex_var;
float az;
float az_var;
float el;
float el_var;
};
// +--------------------------------------------------------------------+
#endif RLoc_h
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