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/* Project Starshatter 4.5
Destroyer Studios LLC
Copyright © 1997-2004. All Rights Reserved.
SUBSYSTEM: Stars.exe
FILE: PlayerDlg.h
AUTHOR: John DiCamillo
OVERVIEW
========
Main Menu Dialog Active Window class
*/
#ifndef PlayerDlg_h
#define PlayerDlg_h
#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"
// +--------------------------------------------------------------------+
class MenuScreen;
class Player;
// +--------------------------------------------------------------------+
class PlayerDlg : public FormWindow
{
public:
PlayerDlg(Screen* s, FormDef& def, MenuScreen* mgr);
virtual ~PlayerDlg();
virtual void RegisterControls();
virtual void Show();
virtual void ExecFrame();
// Operations:
virtual void OnApply(AWEvent* event);
virtual void OnCancel(AWEvent* event);
virtual void OnSelectPlayer(AWEvent* event);
virtual void OnAdd(AWEvent* event);
virtual void OnDel(AWEvent* event);
virtual void OnDelConfirm(AWEvent* event);
virtual void OnRank(AWEvent* event);
virtual void OnMedal(AWEvent* event);
virtual void UpdatePlayer();
virtual void ShowPlayer();
protected:
MenuScreen* manager;
ListBox* lst_roster;
Button* btn_add;
Button* btn_del;
EditBox* txt_name;
EditBox* txt_password;
EditBox* txt_squadron;
EditBox* txt_signature;
EditBox* txt_chat[10];
ActiveWindow* lbl_createdate;
ActiveWindow* lbl_rank;
ActiveWindow* lbl_flighttime;
ActiveWindow* lbl_missions;
ActiveWindow* lbl_kills;
ActiveWindow* lbl_losses;
ActiveWindow* lbl_points;
ImageBox* img_rank;
ImageBox* img_medals[15];
int medals[15];
Button* apply;
Button* cancel;
};
#endif PlayerDlg_h
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