summaryrefslogtreecommitdiffhomepage
path: root/Stars45/MsnObjDlg.h
blob: 890ec11e1fd8418daaf231b4109f0c16869c38fa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/*  Project Starshatter 4.5
    Destroyer Studios LLC
    Copyright © 1997-2004. All Rights Reserved.

    SUBSYSTEM:    Stars.exe
    FILE:         MsnObjDlg.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Mission Briefing Dialog Active Window class
*/

#ifndef MsnObjDlg_h
#define MsnObjDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "MsnDlg.h"
#include "Bitmap.h"
#include "Button.h"
#include "CameraView.h"
#include "Scene.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class PlanScreen;
class Campaign;
class Mission;
class MissionInfo;
class ShipSolid;

// +--------------------------------------------------------------------+

class MsnObjDlg : public FormWindow,
                  public MsnDlg
{
public:
   MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr);
   virtual ~MsnObjDlg();

   virtual void      RegisterControls();
   virtual void      ExecFrame();
   virtual void      Show();

   // Operations:
   virtual void      OnCommit(AWEvent* event);
   virtual void      OnCancel(AWEvent* event);
   virtual void      OnTabButton(AWEvent* event);
   virtual void      OnSkin(AWEvent* event);

protected:
   ActiveWindow*     objectives;
   ActiveWindow*     sitrep;
   ActiveWindow*     player_desc;
   ActiveWindow*     beauty;
   ComboBox*         cmb_skin;
   CameraView*       camview;
   Scene             scene;
   Camera            cam;
   ShipSolid*        ship;
};

#endif MsnObjDlg_h