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/*  Project Starshatter 4.5
    Destroyer Studios LLC
    Copyright © 1997-2004. All Rights Reserved.

    SUBSYSTEM:    Stars.exe
    FILE:         MsnDlg.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Mission Briefing Dialog Active Window class
*/

#ifndef MsnDlg_h
#define MsnDlg_h

#include "Types.h"
#include "Bitmap.h"
#include "Button.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class FormWindow;
class PlanScreen;
class Campaign;
class Mission;
class MissionInfo;

// +--------------------------------------------------------------------+

class MsnDlg
{
public:
   MsnDlg(PlanScreen* mgr);
   virtual ~MsnDlg();

   void              RegisterMsnControls(FormWindow* win);
   void              ShowMsnDlg();

   // Operations:
   virtual void      OnCommit(AWEvent* event);
   virtual void      OnCancel(AWEvent* event);
   virtual void      OnTabButton(AWEvent* event);
   
protected:
   virtual int       CalcTimeOnTarget();

   PlanScreen*       plan_screen;
   Button*           commit;
   Button*           cancel;
   Button*           sit_button;
   Button*           pkg_button;
   Button*           nav_button;
   Button*           wep_button;

   ActiveWindow*     mission_name;
   ActiveWindow*     mission_system;
   ActiveWindow*     mission_sector;
   ActiveWindow*     mission_time_start;
   ActiveWindow*     mission_time_target;
   ActiveWindow*     mission_time_target_label;

   Campaign*         campaign;
   Mission*          mission;
   MissionInfo*      info;
   int               pkg_index;
};

#endif MsnDlg_h