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/*  Project Starshatter 4.5
    Destroyer Studios LLC
    Copyright © 1997-2004. All Rights Reserved.

    SUBSYSTEM:    Stars.exe
    FILE:         MenuDlg.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Main Menu Dialog Active Window class
*/

#ifndef MenuDlg_h
#define MenuDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class  MenuScreen;
class  Campaign;
class  Starshatter;

// +--------------------------------------------------------------------+

class MenuDlg : public FormWindow
{
public:
   MenuDlg(Screen* s, FormDef& def, MenuScreen* mgr);
   virtual ~MenuDlg();

   virtual void      RegisterControls();
   virtual void      Show();
   virtual void      ExecFrame();

   // Operations:
   virtual void      OnStart(AWEvent* event);
   virtual void      OnCampaign(AWEvent* event);
   virtual void      OnMission(AWEvent* event);
   virtual void      OnPlayer(AWEvent* event);
   virtual void      OnMultiplayer(AWEvent* event);
   virtual void      OnMod(AWEvent* event);
   virtual void      OnTacReference(AWEvent* event);

   virtual void      OnVideo(AWEvent* event);
   virtual void      OnOptions(AWEvent* event);
   virtual void      OnControls(AWEvent* event);
   virtual void      OnQuit(AWEvent* event);

   virtual void      OnButtonEnter(AWEvent* event);
   virtual void      OnButtonExit(AWEvent* event);
   
protected:
   MenuScreen*       manager;

   Button*           btn_start;
   Button*           btn_campaign;
   Button*           btn_mission;
   Button*           btn_player;
   Button*           btn_multi;
   Button*           btn_mod;
   Button*           btn_tac;

   Button*           btn_video;
   Button*           btn_options;
   Button*           btn_controls;
   Button*           btn_quit;

   ActiveWindow*     version;
   ActiveWindow*     description;

   Starshatter*      stars;
   Campaign*         campaign;
};

#endif MenuDlg_h