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/* Project Starshatter 4.5
Destroyer Studios LLC
Copyright © 1997-2004. All Rights Reserved.
SUBSYSTEM: Stars.exe
FILE: main.cpp
AUTHOR: John DiCamillo
*/
#include "MemDebug.h"
#include "Starshatter.h"
#include "StarServer.h"
#include "Authorization.h"
#include "HUDView.h"
#include "NetHost.h"
#include "NetAddr.h"
#include "NetLayer.h"
#include "NetBrokerClient.h"
#include "NetClient.h"
#include "HttpClient.h"
#include "Color.h"
#include "DataLoader.h"
#include "Pcx.h"
#include "MachineInfo.h"
#include "Encrypt.h"
#include "FormatUtil.h"
#include "ParseUtil.h"
#include "Random.h"
// +--------------------------------------------------------------------+
// WinMain
// +--------------------------------------------------------------------+
extern FILE* ErrLog;
extern int VD3D_describe_things;
int dump_missions = 0;
#ifdef STARSHATTER_DEMO_RELEASE
const char* versionInfo = "5.0 DEMO";
#else
const char* versionInfo = "5.0.5";
#endif
static void PrintLogHeader()
{
Text sTime = FormatTimeString();
Print("+====================================================================+\n");
Print("| STARSHATTER %-25s%29s |\n", versionInfo, sTime.data());
Memory::SetLevel(Memory::MAXIMAL);
Memory::OpenLog();
MachineInfo::DescribeMachine();
}
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
int result = 0;
int test_mode = 0;
int do_server = 0;
if (strstr(lpCmdLine, "-server"))
ErrLog = fopen("serverlog.txt", "w");
else
ErrLog = fopen("errlog.txt", "w");
PrintLogHeader();
if (strstr(lpCmdLine, "-test")) {
Print(" Request TEST mode\n");
test_mode = 1;
}
if (strstr(lpCmdLine, "-fps")) {
HUDView::ShowFPS(true);
}
if (strstr(lpCmdLine, "-dump")) {
Print(" Request dump dynamic missions\n");
dump_missions = 1;
}
if (strstr(lpCmdLine, "-lan")) {
Print(" Request LAN ONLY mode\n");
NetBrokerClient::Disable();
}
if (strstr(lpCmdLine, "-server")) {
do_server = 1;
Print(" Request Standalone Server Mode\n");
}
char* d3dinfo = strstr(lpCmdLine, "-d3d");
if (d3dinfo) {
int n = d3dinfo[4] - '0';
if (n >= 0 && n <= 5)
VD3D_describe_things = n;
Print(" D3D Info Level: %d\n", VD3D_describe_things);
}
else {
VD3D_describe_things = 0;
}
// FREE VERSION - AUTHORIZATION DISABLED
/*
::Print(" Checking authorization codes...\n");
if (!Authorization::IsUserAuthorized()) {
if (!DataLoader::GetLoader()) {
DataLoader::Initialize();
DataLoader::GetLoader()->EnableDatafile("content.dat");
}
Game* game = new Game();
game->InitContent();
MessageBox(0, FormatTextEscape(Game::GetText("main.auth-invalid")).data(),
Game::GetText("main.title.error").data(), MB_OK);
::Print(" Not authorized.\n");
delete game;
DataLoader::Close();
}
else {
::Print(" Authorized\n");
*/
try {
NetLayer net;
if (do_server) {
StarServer* server = new(__FILE__,__LINE__) StarServer();
if (server->Init(hInstance, hPrevInstance, lpCmdLine, nCmdShow))
result = server->Run();
Print("\n+====================================================================+\n");
Print(" Begin Shutdown...\n");
delete server;
}
else {
Starshatter* stars = 0;
stars = new(__FILE__,__LINE__) Starshatter;
stars->SetTestMode(test_mode);
if (stars->Init(hInstance, hPrevInstance, lpCmdLine, nCmdShow))
result = stars->Run();
Print("\n+====================================================================+\n");
Print(" Begin Shutdown...\n");
delete stars;
}
Token::close();
if (*Game::GetPanicMessage())
MessageBox(0, Game::GetPanicMessage(), "Starshatter - Error", MB_OK);
}
catch (const char* msg) {
Print(" FATAL EXCEPTION: '%s'\n", msg);
}
/* } */
Memory::Stats();
Memory::DumpLeaks();
Memory::CloseLog();
Print("+====================================================================+\n");
Print(" END OF LINE.\n");
fclose(ErrLog);
return result;
}
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