summaryrefslogtreecommitdiffhomepage
path: root/Stars45/Main.cpp
blob: c71bd4d15121a79736da0753e0f0e0deba35dcd4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
/*  Project Starshatter 4.5
    Destroyer Studios LLC
    Copyright © 1997-2004. All Rights Reserved.

    SUBSYSTEM:    Stars.exe
    FILE:         main.cpp
    AUTHOR:       John DiCamillo
*/


#include "MemDebug.h"
#include "Starshatter.h"
#include "StarServer.h"
#include "Authorization.h"
#include "HUDView.h"

#include "NetHost.h"
#include "NetAddr.h"
#include "NetLayer.h"
#include "NetBrokerClient.h"
#include "NetClient.h"
#include "HttpClient.h"

#include "Color.h"
#include "DataLoader.h"
#include "Pcx.h"
#include "MachineInfo.h"
#include "Encrypt.h"
#include "FormatUtil.h"
#include "ParseUtil.h"
#include "Random.h"

// +--------------------------------------------------------------------+
// WinMain
// +--------------------------------------------------------------------+

extern FILE* ErrLog;
extern int   VD3D_describe_things;
int          dump_missions = 0;

#ifdef STARSHATTER_DEMO_RELEASE
const char*  versionInfo = "5.0 DEMO";
#else
const char*  versionInfo = "5.0.4";
#endif

static void PrintLogHeader()
{
   Text sTime = FormatTimeString();

   Print("+====================================================================+\n");
   Print("| STARSHATTER %-25s%29s |\n", versionInfo, sTime.data());

   Memory::SetLevel(Memory::MAXIMAL);
   Memory::OpenLog();
   MachineInfo::DescribeMachine();
}

int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
    LPSTR lpCmdLine, int nCmdShow)
{
   int   result    = 0;
   int   test_mode = 0;
   int   do_server = 0;

   if (strstr(lpCmdLine, "-server"))
      ErrLog = fopen("serverlog.txt", "w");
   else
      ErrLog = fopen("errlog.txt", "w");

   PrintLogHeader();

   if (strstr(lpCmdLine, "-test")) {
      Print("  Request TEST mode\n");
      test_mode = 1;
   }

   if (strstr(lpCmdLine, "-fps")) {
      HUDView::ShowFPS(true);
   }

   if (strstr(lpCmdLine, "-dump")) {
      Print("  Request dump dynamic missions\n");
      dump_missions = 1;
   }

   if (strstr(lpCmdLine, "-lan")) {
      Print("  Request LAN ONLY mode\n");
      NetBrokerClient::Disable();
   }

   if (strstr(lpCmdLine, "-server")) {
      do_server = 1;
      Print("  Request Standalone Server Mode\n");
   }

   char* d3dinfo = strstr(lpCmdLine, "-d3d");
   if (d3dinfo) {
      int n = d3dinfo[4] - '0';

      if (n >= 0 && n <= 5)
         VD3D_describe_things = n;

      Print("  D3D Info Level: %d\n", VD3D_describe_things);
   }
   else {
      VD3D_describe_things = 0;
   }


   // FREE VERSION - AUTHORIZATION DISABLED
   /*
   ::Print("  Checking authorization codes...\n");
   if (!Authorization::IsUserAuthorized()) {
      if (!DataLoader::GetLoader()) {
         DataLoader::Initialize();
         DataLoader::GetLoader()->EnableDatafile("content.dat");
      }

      Game* game = new Game();
      game->InitContent();

      MessageBox(0, FormatTextEscape(Game::GetText("main.auth-invalid")).data(), 
                    Game::GetText("main.title.error").data(), MB_OK);
      ::Print("  Not authorized.\n");

      delete game;
      DataLoader::Close();
   }
   else {
      ::Print("  Authorized\n");
      */
      try {
         NetLayer net;

         if (do_server) {
            StarServer* server = new(__FILE__,__LINE__) StarServer();

            if (server->Init(hInstance, hPrevInstance, lpCmdLine, nCmdShow))
               result = server->Run();

            Print("\n+====================================================================+\n");
            Print("  Begin Shutdown...\n");

            delete server;
         }

         else {
            Starshatter* stars = 0;
         
            stars = new(__FILE__,__LINE__) Starshatter;
            stars->SetTestMode(test_mode);

            if (stars->Init(hInstance, hPrevInstance, lpCmdLine, nCmdShow))
               result = stars->Run();

            Print("\n+====================================================================+\n");
            Print("  Begin Shutdown...\n");

            delete stars;
         }

         Token::close();

         if (*Game::GetPanicMessage())
            MessageBox(0, Game::GetPanicMessage(), "Starshatter - Error", MB_OK);
      }

      catch (const char* msg) {
         Print("  FATAL EXCEPTION: '%s'\n", msg);
      }
   /* } */

   Memory::Stats();
   Memory::DumpLeaks();
   Memory::CloseLog();

   Print("+====================================================================+\n");
   Print(" END OF LINE.\n");

   fclose(ErrLog);

   return result;
}