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/*  Project Starshatter 4.5
    Destroyer Studios LLC
    Copyright © 1997-2004. All Rights Reserved.

    SUBSYSTEM:    Stars.exe
    FILE:         KeyDlg.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Navigation Active Window class
*/

#ifndef KeyDlg_h
#define KeyDlg_h

#include "Types.h"
#include "FormWindow.h"

// +--------------------------------------------------------------------+

class BaseScreen;

// +--------------------------------------------------------------------+

class KeyDlg : public FormWindow
{
public:
   KeyDlg(Screen* s, FormDef& def, BaseScreen* mgr);
   virtual ~KeyDlg();

   virtual void      RegisterControls();
   virtual void      Show();

   // Operations:
   virtual void      ExecFrame();

   virtual void      OnApply(AWEvent* event);
   virtual void      OnCancel(AWEvent* event);
   virtual void      OnClear(AWEvent* event);

   int               GetKeyMapIndex() const     { return key_index; }
   void              SetKeyMapIndex(int i);

protected:
   BaseScreen*       manager;

   int               key_index;
   int               key_key;
   int               key_shift;
   int               key_joy;
   int               key_clear;

   Button*           clear;
   Button*           apply;
   Button*           cancel;

   ActiveWindow*     command;
   ActiveWindow*     current_key;
   ActiveWindow*     new_key;
};

#endif KeyDlg_h