blob: afa93d3522e26114e04de29bf99fbf203f4cce03 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
|
/* Project Starshatter 4.5
Destroyer Studios LLC
Copyright © 1997-2004. All Rights Reserved.
SUBSYSTEM: Stars.exe
FILE: DriveSprite.h
AUTHOR: John DiCamillo
OVERVIEW
========
Specialized Drive Sprite Object
*/
#ifndef DriveSprite_h
#define DriveSprite_h
#include "Types.h"
#include "Geometry.h"
#include "Sprite.h"
// +--------------------------------------------------------------------+
class DriveSprite : public Sprite
{
public:
DriveSprite();
DriveSprite(Bitmap* animation, Bitmap* glow);
DriveSprite(Bitmap* animation, int length=1, int repeat=1, int share=1);
virtual ~DriveSprite();
// operations
virtual void Render(Video* video, DWORD flags);
virtual void SetFront(const Vec3& f);
virtual void SetBias(DWORD b);
protected:
double effective_radius;
Vec3 front;
Bitmap* glow;
DWORD bias;
};
// +--------------------------------------------------------------------+
#endif DriveSprite_h
|