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/*  Project Starshatter 4.5
    Destroyer Studios LLC
    Copyright © 1997-2004. All Rights Reserved.

    SUBSYSTEM:    Stars.exe
    FILE:         CmpSceneDlg.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Campaign title card and load progress dialog
*/

#ifndef CmpSceneDlg_h
#define CmpSceneDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "CameraView.h"
#include "DisplayView.h"

#include "ImageBox.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class CmpnScreen;

// +--------------------------------------------------------------------+

class CmpSceneDlg : public FormWindow
{
public:
   CmpSceneDlg(Screen* s, FormDef& def, CmpnScreen* mgr);
   virtual ~CmpSceneDlg();

   virtual void      RegisterControls();
   virtual void      Show();
   virtual void      Hide();

   // Operations:
   virtual void      ExecFrame();

   CameraView*       GetCameraView();
   DisplayView*      GetDisplayView();

protected:
   ActiveWindow*     mov_scene;
   RichTextBox*      subtitles_box;
   CameraView*       cam_view;
   DisplayView*      disp_view;
   Window*           old_disp_win;

   Bitmap*           flare1;
   Bitmap*           flare2;
   Bitmap*           flare3;
   Bitmap*           flare4;

   CmpnScreen*       manager;

   double            subtitles_delay;
   double            subtitles_time;
};

#endif CmpSceneDlg_h