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/*  Project Starshatter 4.5
    Destroyer Studios LLC
    Copyright © 1997-2004. All Rights Reserved.

    SUBSYSTEM:    Stars.exe
    FILE:         AudDlg.h
    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Main Menu Dialog Active Window class
*/

#ifndef AudDlg_h
#define AudDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"

// +--------------------------------------------------------------------+

class BaseScreen;

// +--------------------------------------------------------------------+

class AudDlg : public FormWindow
{
public:
   AudDlg(Screen* s, FormDef& def, BaseScreen* mgr);
   virtual ~AudDlg();

   virtual void      RegisterControls();
   virtual void      Show();
   virtual void      ExecFrame();

   // Operations:
   virtual void      Apply();
   virtual void      Cancel();

   virtual void      OnApply(AWEvent* event);
   virtual void      OnCancel(AWEvent* event);

   virtual void      OnAudio(AWEvent* event);
   virtual void      OnVideo(AWEvent* event);
   virtual void      OnOptions(AWEvent* event);
   virtual void      OnControls(AWEvent* event);
   virtual void      OnMod(AWEvent* event);

protected:
   BaseScreen*       manager;

   Slider*           efx_volume_slider;
   Slider*           gui_volume_slider;
   Slider*           wrn_volume_slider;
   Slider*           vox_volume_slider;

   Slider*           menu_music_slider;
   Slider*           game_music_slider;

   Button*           aud_btn;
   Button*           vid_btn;
   Button*           opt_btn;
   Button*           ctl_btn;
   Button*           mod_btn;

   Button*           apply;
   Button*           cancel;

   bool              closed;
};

#endif AudDlg_h