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/* Project Magic 2.0
Destroyer Studios LLC
Copyright © 1997-2004. All Rights Reserved.
SUBSYSTEM: Magic.exe
FILE: ModelFile3DS.h
AUTHOR: John DiCamillo
OVERVIEW
========
File loader for 3DStudio MAX 3DS format models
*/
#ifndef ModelFile3DS_h
#define ModelFile3DS_h
#include "Solid.h"
// +--------------------------------------------------------------------+
class ModelFile3DS : public ModelFile
{
public:
ModelFile3DS(const char* fname);
virtual ~ModelFile3DS();
virtual bool Load(Model* m, double scale=1.0);
virtual bool Save(Model* m);
protected:
};
// +--------------------------------------------------------------------+
#endif ModelFile3DS_h
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