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MISSION

name:   "03. Sillesian Customs Raid"
type:   "Assault"
system: "Silessia"
region: "Nero"

objective: "[BLUFOR]\nPerform regular patrol duties and allow Lazy Stag and Alen Carl to safely refuel and leave for their destination.\n\n[REDFOR]\nDestroy Lazy Stag and Alen Carl before they leave Nero."

sitrep: "Two Silessian freighters, Lazy Stag and Alen Carl are refueling at customs station located at the border region near Nero. They are carrying supplies for Silessian government and not everyone likes that."

stardate: 0.0
start: "33:00:00"

degrees: true

element: {
   name:      "Leviathan"
   design:    "Goliath"
   mission:   "Flight Ops"

   intel:     "Secret"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Nero"
   loc:       (-348021, -102969, -1000)
   head:      110

   objective: { cmd: Assault, tgt: "ISS Lazy Stag" }
   objective: { cmd: Assault, tgt: "ISS Alen Carl" }
}

element: {
   name:      "Dragons"
   design:    "Viper"
   carrier:   "Leviathan"
   commander: "Leviathan"
   mission:   "Flight Ops"

   intel:     "Secret"
   count:     40
   maint_count: 18
   iff:       2
   region:    "Nero"
   loc:       (-11000, 16000, 0)

   loadout:   { ship: -1, name: "ACM Medium Range" }
}

element: {
   name:      "Lions"
   design:    "Razor"
   carrier:   "Leviathan"
   commander: "Leviathan"
   mission:   "Flight Ops"

   intel:     "Secret"
   count:     30
   maint_count: 14
   iff:       2
   region:    "Nero"
   loc:       (16000, -4000, 0)

   loadout:   { ship: -1, name: "ACM Medium Range" }
}

element: {
   name:      "Long Lance"
   design:    "Cobra"
   carrier:   "Leviathan"
   commander: "Leviathan"
   mission:   "Flight Ops"

   intel:     "Secret"
   count:     24
   maint_count: 20
   iff:       2
   region:    "Nero"
   loc:       (-3000, -14000, 0)

   loadout:   { ship: -1, name: "Ship Strike" }
}

element: {
   name:      "Silessia Customs"
   design:    "Station3"
   mission:   "Flight Ops"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       1
   player:    1
   playable:  true
   region:    "Nero"
   loc:       (0, 0, 3000)
   head:      180

   objective: { cmd: Defend, tgt: "ISS Lazy Stag" }
   objective: { cmd: Defend, tgt: "ISS Alen Carl" }
}

element: {
   name:      "Fraybirds"
   design:    "Falcon"
   carrier:   "Silessia Customs"
   commander: "Silessia Customs"
   mission:   "Flight Ops"

   intel:     "Known"
   count:     16
   maint_count: 6
   iff:       1
   region:    "Nero"
   loc:       (13000, 18000, 0)

   loadout:   { ship: -1, name: "ACM Short Range" }
}

element: {
   name:      "Fireflies"
   design:    "Stormhawk"
   carrier:   "Silessia Customs"
   commander: "Silessia Customs"
   mission:   "Flight Ops"

   intel:     "Known"
   count:     8
   maint_count: 2
   iff:       1
   region:    "Nero"
   loc:       (19000, 0, 0)

   loadout:   { ship: -1, name: "ACM Short Range" }
}

element: {
   name:      "Thunderbirds"
   design:    "Thunderbolt"
   carrier:   "Silessia Customs"
   commander: "Silessia Customs"
   mission:   "Flight Ops"

   intel:     "Secret"
   count:     6
   maint_count: 1
   iff:       1
   region:    "Nero"
   loc:       (16000, 0, 0)

   loadout:   { ship: -1, name: "Ship Strike" }
}

element: {
   name:      "Kingston"
   design:    "Berents"
   commander: "Silessia Customs"
   mission:   "Fleet"

   intel:     "Located"
   count:     1
   command_ai:1
   iff:       1
   playable:  true
   region:    "Nero"
   loc:       (45, 5487, 6600)
   head:      270
}

element: {
   name:      "ISS Alen Carl"
   design:    "IM4300"
   mission:   "Cargo"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       0
   playable:  true
   region:    "Nero"
   loc:       (4545, -2633, 6600)
   head:      -40

   navpt:     { cmd: Vector, status: Pending, loc: (4545, -2633, 6600), speed: 10, rgn: "Nero", hold: 720 }
   navpt:     { cmd: Vector, status: Pending, loc: (-5559, -18499, 6600), speed: 100, rgn: "Nero" }
   navpt:     { cmd: Vector, status: Pending, loc: (-7982, -126118, 0), speed: 250, rgn: "Nero" }
   navpt:     { cmd: Vector, status: Pending, loc: (-34170, -18602, 0), speed: 500, rgn: "Vesta" }
   navpt:     { cmd: Vector, status: Pending, loc: (-259164, 131413, 0), speed: 500, rgn: "Vesta" }
}

element: {
   name:      "ISS Lazy Stag"
   design:    "IM3500"
   mission:   "Cargo"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       0
   playable:  true
   region:    "Nero"
   loc:       (-4056, -2357, 6600)
   head:      40

   navpt:     { cmd: Vector, status: Pending, loc: (-4056, -2357, 6600), speed: 10, rgn: "Nero", hold: 520 }
   navpt:     { cmd: Vector, status: Pending, loc: (6753, -19051, 6600), speed: 100, rgn: "Nero" }
   navpt:     { cmd: Vector, status: Pending, loc: (121328, -67848, 0), speed: 250, rgn: "Nero" }
   navpt:     { cmd: Vector, status: Pending, loc: (-27723, 16277, 0), speed: 500, rgn: "Silessia" }
   navpt:     { cmd: Vector, status: Pending, loc: (131615, -75722, 0), speed: 500, rgn: "Silessia" }
}

element: {
   name:      "Kitts"
   design:    "Baikal"
   commander: "Leviathan"
   mission:   "Escort"

   intel:     "Secret"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Nero"
   loc:       (-352187, -94272, -4000)
   head:      90

   objective: { cmd: Escort, tgt: "Leviathan" }
}

// EOF