Age | Commit message (Collapse) | Author | |
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2022-02-09 | Removed install-time rules from third-party libraries | Aki | |
Removing and starting anew is one way. The other way would be to move the third-party libraries out of the tree and just install them properly, but I'm unsure how well it will go for Windows hosts, so I'm choosing the self-contained route. | |||
2021-09-29 | Added source directories to zlib public includes | Aki | |
2021-09-29 | Integrated zlib and libpng closer into the cmake tree | Aki | |
2021-09-29 | Merge commit '07162fa301835387e4da4278326ec1ff45d1dc3e' as 'zlib' | Aki | |
2021-09-29 | Removed zlib | Aki | |
2019-09-14 | Update zlib 3rd party code to v1.2.11 | Yasha Jannoo | |
zlib source code, version 1.2.11. https://www.zlib.net/. Include all the gynmastics involved in: - making sure we compile zlibstat and set the output files locations and filename to those expected by the starshatter setup. - turning off the ASM includes as they are invalid for the new versions of zlib (and crash when running). - matching the calling conventions of the Starshatter code by ommiting ZLIB_WINAPI from the zlib preprocessor defines. - fix debug build compile error in zlibstatic: https://stackoverflow.com/questions/31867018/unresolved-external-symbol-except-handler4-common-in-visual-studio-2015 This fixes some string warnings. |