summaryrefslogtreecommitdiffhomepage
path: root/nGenEx
AgeCommit message (Collapse)Author
2012-05-31Resolve some signed/unsigned comparison issesrhyskidd
2012-05-30A few changes to the Magic2 and ngenex projects to fix some compilation ↵FWoltermann@gmail.com
errors that cropped up
2012-05-30Ensure check for NULL pointer occurs prior to use, not afterrhyskidd
2012-05-28Removes the ArrayList classes, and replaces all instances with std::vector ↵FWoltermann@gmail.com
implementations.
2012-05-28Sets a few properties for VS2011FWoltermann@gmail.com
2012-05-27A few things MSVC's analyzer found.FWoltermann@gmail.com
2012-05-26Getting closer to getting magic to compile. The file renaming was necessary ↵FWoltermann@gmail.com
in order to remove a conflict between the WinSDK's locale.h and starshatter's own version.
2012-01-07Adding experimental x64 build configs. THESE DO NOT WORK YET.FWoltermann@gmail.com
2011-12-10Changing the default behaviour for shader loading to look for files outside ↵FWoltermann@gmail.com
of .dat archives first
2011-12-09More indenting changesFWoltermann@gmail.com
2011-12-09Correcting a small snafuFWoltermann@gmail.com
2011-12-09Remove support for Win95/98FWoltermann@gmail.com
2011-12-09Adding code to detect Win XP x64/Vista/7FWoltermann@gmail.com
2011-12-09Removed a little unneeded debug hack FWoltermann@gmail.com
2011-12-09A few things that MSVC's analyzer foundFWoltermann@gmail.com
2011-12-09More string and fopen safety measuresFWoltermann@gmail.com
2011-12-09A few fixes recommended by PVS StudioFWoltermann@gmail.com
2011-12-08Various things needed to compile the normal executable.FWoltermann@gmail.com
Do note that it is possible to compile Starshatter.exe now.
2011-12-08MSVC6 project file removalFWoltermann@gmail.com
2011-12-08Ditto...FWoltermann@gmail.com
2011-12-08Compatibility fixes for libpng 1.5FWoltermann@gmail.com
2011-12-08Fixes for unsafe string handling, variable scoping errors.FWoltermann@gmail.com
2011-12-08Initial uploadFWoltermann@gmail.com