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2012-05-26Getting closer to getting magic to compile. The file renaming was necessary ↵FWoltermann@gmail.com
in order to remove a conflict between the WinSDK's locale.h and starshatter's own version.
2012-01-07Adding experimental x64 build configs. THESE DO NOT WORK YET.FWoltermann@gmail.com
2011-12-08Various things needed to compile the normal executable.FWoltermann@gmail.com
Do note that it is possible to compile Starshatter.exe now.
2011-12-08Fixes for unsafe string handling, variable scoping errors.FWoltermann@gmail.com
2011-12-08Initial uploadFWoltermann@gmail.com