Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-02-18 | Merged start.dat fighter changes to shatter.dat and content.dat | Aki | |
2024-02-18 | Use diff -rNu or similar instead | Aki | |
2024-02-18 | A Matter of Focus fixed to use Marauder instead of pre-TGS Raider | Aki | |
It would be nice to add the Raider pirate corvette from the first release of the Starshatter, but the tools are not yet stable on Linux for me to do changes like this. Moreover, it seems that the intent was to use Marauder here, since start.dat, did contain a patch. It simply got overwritten by content.dat. | |||
2022-10-17 | Naively added components to install targets | Aki | |
2022-10-14 | Added flag for downloadable resource to include them in default build target | Aki | |
This allows to make sure that resources that are not part of datafile will get extracted before install target is executed. | |||
2022-09-17 | Changed to install ogg files directly into the file system | Aki | |
The current implementation of ogg loaded uses exclusively ov_open. The loader will need to be switched to ov_open_callbacks to support loading from the memory. | |||
2022-09-16 | Added vox datafile | Aki | |
2022-08-17 | Added some utility scripts I used for some datafiles inspections | Aki | |
2022-02-14 | Fixed localization in second training mission | Aki | |
2022-02-09 | Added simplistic install-time configuration | Aki | |
2022-02-09 | Somewhat finalized AddDatafile and AddDownloadableResource | Aki | |
Ready-to-distribute datafiles can now be produced by the build chain. This is already done for shatter.dat, content.dat, and start.dat | |||
2022-02-09 | Implemented initial downloadable binary resources for building datafiles | Aki | |
2022-02-07 | Added start.dat from one of the distributions of the game | Aki | |
2022-02-06 | Added datafiles to the repository | Aki | |
This includes only text files from the most common distribution of content.dat and shatter.dat. |