Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-09 | Replaced MachineInfo with stripped cross-platform solution | Aki | |
It could easily handle more, but is there really need for it? Having some information about the machine in logs is nice, but with the current state of affairs most of errors are coming from bad pointer uses than anything else... InfoEx is STATIC, because it seems FoundationEx can cause multiple definitions in scenarios like this. | |||
2024-02-18 | All files containing version are now updated more consistently | Aki | |
2022-10-17 | Naively added components to install targets | Aki | |
2022-10-15 | Added version file to build artifacts to support automatic deployment | Aki | |
2022-04-01 | Separated Main to own module | Aki | |
Intent is to separate headless server and game and make a dedicated executable for each. While this can be done without any directory changes, this is intended to cause as many compilation and linking errors as possible in order to clean them up and refactor general structure of the whole project. |