Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-05-28 | Removes the ArrayList classes, and replaces all instances with std::vector ↵ | FWoltermann@gmail.com | |
implementations. | |||
2012-05-28 | Sets a few properties for VS2011 | FWoltermann@gmail.com | |
2012-05-27 | A few things MSVC's analyzer found. | FWoltermann@gmail.com | |
2012-05-26 | Updating the project files a bit. Also adding a solution file for MSVC 2011. | FWoltermann@gmail.com | |
2012-01-07 | Adding experimental x64 build configs. THESE DO NOT WORK YET. | FWoltermann@gmail.com | |
2011-12-10 | Adding a little helper to allow quicker turnaround. If you create an ↵ | FWoltermann@gmail.com | |
environment variable with the name "STARSHATTERPATH" pointing to the directory where Starshatter is installed (C:\Matrix Games\Starshatter by default), builds will automatically be copied there once compilation is finished. | |||
2011-12-10 | This scanf_s blows up in our face, so let's revert to the non _s version. | FWoltermann@gmail.com | |
2011-12-09 | More string safety stuff | FWoltermann@gmail.com | |
2011-12-09 | Re-indenting the code to use standard tabs. Yes, I know this is pretty ↵ | FWoltermann@gmail.com | |
pointless, but who cares? | |||
2011-12-09 | More string and fopen safety measures | FWoltermann@gmail.com | |
2011-12-09 | Changing the main Starshatter output name to "Starshatter_D.exe" for debug ↵ | FWoltermann@gmail.com | |
builds | |||
2011-12-09 | A few fixes recommended by PVS Studio | FWoltermann@gmail.com | |
2011-12-08 | Various things needed to compile the normal executable. | FWoltermann@gmail.com | |
Do note that it is possible to compile Starshatter.exe now. | |||
2011-12-08 | MSVC6 project file removal | FWoltermann@gmail.com | |
2011-12-08 | More scoping fixes | FWoltermann@gmail.com | |
2011-12-08 | Initial upload | FWoltermann@gmail.com | |