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2019-09-05Retarget for new MSBuild toolsetsYasha Jannoo
Retarget all projects in the Starshatter.sln from v110 (VS12) to v141 (VS17)
2013-07-10Updating the project files so that building works againfwoltermann@gmail.com
2013-07-07Removed unused Authorization class.milo24x7@gmail.com
2013-07-07Updated open source license declaration and fixed some formatting issues.milo24x7@gmail.com
2012-07-22PVS-Studio fix: V547 Expression is always true. Probably the '&&' operator ↵rhyskidd@gmail.com
should be used here. starshiptacticalai.cpp 205
2012-07-16Ignore PVS Studio warning V576FWoltermann@gmail.com
2012-07-16PVS Studio Warning fix: Part of conditional expression is always falseFWoltermann@gmail.com
2012-07-16PVS Studio warning fix: Part of conditional expression is always true (Note ↵FWoltermann@gmail.com
to self: this code is weeeeeiiird around line 221....)
2012-07-16PVS Studio warning fix: Part of conditional expression is always falseFWoltermann@gmail.com
2012-07-16PVS Studio warning fix: Possible Array underrunFWoltermann@gmail.com
2012-07-16PVS Studio fix: Comparison using || is always true, using && insteadFWoltermann@gmail.com
2012-07-16PVS-Studio fix: V624 The constant 3.1415 is being utilized. The resulting ↵rhyskidd@gmail.com
value could be inaccurate. Consider using the M_PI constant from <math.h>. mission.cpp 1203
2012-07-16PVS-Studio fix: V618 It’s dangerous to call the 'sprintf_s' function in ↵rhyskidd@gmail.com
such a manner, as the line being passed could contain format specification. The example of the safe code: printf("%s", str);
2012-06-24A few PVS studio things5.1.87FWoltermann@gmail.com
2012-06-17(Hopefully) Allows SWACS ships to do more than sit around. Needs testing.FWoltermann@gmail.com
2012-06-13One of these days, I'ma be done with project file updatesFWoltermann@gmail.com
2012-06-13Add a quick return here before we deref a null pointerFWoltermann@gmail.com
2012-06-13Remove dependency on content.dat (The file is still required, since it was ↵FWoltermann@gmail.com
part of the last patch, but the exe will no longer fail if it isn't present)
2012-06-13Remove a bit of commented-out codeFWoltermann@gmail.com
2012-06-06More project file fixesFWoltermann@gmail.com
2012-06-06Fix a potential invalid memory access issueFWoltermann@gmail.com
2012-06-06Aaaand more VS2012 compat stuff.FWoltermann@gmail.com
2012-06-05REdoing r71, without the mistakesFWoltermann@gmail.com
2012-06-05Add VS2012 configs to the project files.FWoltermann@gmail.com
2012-06-03Oops, forgot to actually change the version string5.1.66FWoltermann@gmail.com
2012-06-02REmoving STARSHATTER_DEMO ifdefs and setting version string to 5.1.66FWoltermann@gmail.com
2012-05-31Resovle a boolean being implicitly cast to a pointerrhyskidd
2012-05-30Fix signed/unsigned mismatchrhyskidd
2012-05-30Ensure check for NULL pointer occurs prior to use, not afterrhyskidd
2012-05-30Fix further instances of a class being passed as variable to Print(), ↵rhyskidd
instead of the string data itself
2012-05-30Resolve duplicate listing of TRANSPORT, and absence of ASSAULT typerhyskidd
2012-05-28Removes the ArrayList classes, and replaces all instances with std::vector ↵FWoltermann@gmail.com
implementations.
2012-05-28Sets a few properties for VS2011FWoltermann@gmail.com
2012-05-27A few things MSVC's analyzer found.FWoltermann@gmail.com
2012-05-26Updating the project files a bit. Also adding a solution file for MSVC 2011.FWoltermann@gmail.com
2012-01-07Adding experimental x64 build configs. THESE DO NOT WORK YET.FWoltermann@gmail.com
2011-12-10Adding a little helper to allow quicker turnaround. If you create an ↵FWoltermann@gmail.com
environment variable with the name "STARSHATTERPATH" pointing to the directory where Starshatter is installed (C:\Matrix Games\Starshatter by default), builds will automatically be copied there once compilation is finished.
2011-12-10This scanf_s blows up in our face, so let's revert to the non _s version.FWoltermann@gmail.com
2011-12-09More string safety stuffFWoltermann@gmail.com
2011-12-09Re-indenting the code to use standard tabs. Yes, I know this is pretty ↵FWoltermann@gmail.com
pointless, but who cares?
2011-12-09More string and fopen safety measuresFWoltermann@gmail.com
2011-12-09Changing the main Starshatter output name to "Starshatter_D.exe" for debug ↵FWoltermann@gmail.com
builds
2011-12-09A few fixes recommended by PVS StudioFWoltermann@gmail.com
2011-12-08Various things needed to compile the normal executable.FWoltermann@gmail.com
Do note that it is possible to compile Starshatter.exe now.
2011-12-08MSVC6 project file removalFWoltermann@gmail.com
2011-12-08More scoping fixesFWoltermann@gmail.com
2011-12-08Initial uploadFWoltermann@gmail.com