Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-06-13 | One of these days, I'ma be done with project file updates | FWoltermann@gmail.com | |
2012-06-06 | More project file fixes | FWoltermann@gmail.com | |
2012-06-06 | Aaaand more VS2012 compat stuff. | FWoltermann@gmail.com | |
2012-06-05 | REdoing r71, without the mistakes | FWoltermann@gmail.com | |
2012-06-05 | Add VS2012 configs to the project files. | FWoltermann@gmail.com | |
2012-05-28 | Sets a few properties for VS2011 | FWoltermann@gmail.com | |
2012-05-26 | Updating the project files a bit. Also adding a solution file for MSVC 2011. | FWoltermann@gmail.com | |
2012-01-07 | Adding experimental x64 build configs. THESE DO NOT WORK YET. | FWoltermann@gmail.com | |
2011-12-10 | Adding a little helper to allow quicker turnaround. If you create an ↵ | FWoltermann@gmail.com | |
environment variable with the name "STARSHATTERPATH" pointing to the directory where Starshatter is installed (C:\Matrix Games\Starshatter by default), builds will automatically be copied there once compilation is finished. | |||
2011-12-09 | Changing the main Starshatter output name to "Starshatter_D.exe" for debug ↵ | FWoltermann@gmail.com | |
builds | |||
2011-12-08 | Various things needed to compile the normal executable. | FWoltermann@gmail.com | |
Do note that it is possible to compile Starshatter.exe now. | |||
2011-12-08 | More scoping fixes | FWoltermann@gmail.com | |
2011-12-08 | Initial upload | FWoltermann@gmail.com | |