Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-08 | Replaced time funcs from Game with Clock equivalents | Aki | |
This excludes time compression stuff, as it will need some more attention due to casting. I don't quite like the long invocations that go through game instance first then get the clock. It looks bad. I'll need to rethink how modules are being made available in the codebase. | |||
2022-02-23 | Switched to use ContentBundle's GetText | Aki | |
2022-02-18 | Switched to use GetIntance for Game instead of static methods | Aki | |
2022-02-13 | Added copyright NOTICE and project license, cleaned up notices in files | Aki | |
I want the legal state of the project to be clear while avoiding unnecessary amount of boilerplate in source code (with duplicated content) which some open source projects tend to create. The notice in source is now way smaller while the notice in NOTICE gives much better overview of the entire project. I hope this is a solution that respects the project's history, original author, and all contributions made to it over the years. | |||
2022-01-30 | Removed trailing whitespace all over the place | Aki | |
2021-10-02 | Switched to long doubles instead of doing manual FPU manipulation | Aki | |
2021-10-02 | Fixed 'not' keyword usage as identifier | Aki | |
2013-07-07 | Updated open source license declaration and fixed some formatting issues. | milo24x7@gmail.com | |
2012-05-30 | Fix further instances of a class being passed as variable to Print(), ↵ | rhyskidd | |
instead of the string data itself | |||
2011-12-09 | More string safety stuff | FWoltermann@gmail.com | |
2011-12-09 | Re-indenting the code to use standard tabs. Yes, I know this is pretty ↵ | FWoltermann@gmail.com | |
pointless, but who cares? | |||
2011-12-08 | Initial upload | FWoltermann@gmail.com | |