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2019-09-09Address Magic DXDK build errorYasha Jannoo
Following the advice on https://stackoverflow.com/questions/38174893/syntax-error-identifier-dxgi-rgba-in-file-dxgi1-2-h stating "if you want to mix the old DirectX SDK with the Windows 8.x SDK, you need to invert the traditional include path order.", choose to support the newest DirectX SDK (included in the Win10 SDK) by following it. The advice references https://docs.microsoft.com/en-us/windows/win32/directx-sdk--august-2009- which we should take into account for later changes.
2019-09-05Retarget for new MSBuild toolsetsYasha Jannoo
Retarget all projects in the Starshatter.sln from v110 (VS12) to v141 (VS17)
2013-07-10Updating the project files so that building works againfwoltermann@gmail.com
2013-07-07Updated open source license declaration and fixed some formatting issues.milo24x7@gmail.com
2012-07-16PVS Studio warning fix: Possible Array underrunFWoltermann@gmail.com
2012-07-16PVS Studio fix: m_pos < 0 can never be trueFWoltermann@gmail.com
2012-07-16PVS Studio warning fix: Unconditional break/returnFWoltermann@gmail.com
2012-06-13One of these days, I'ma be done with project file updatesFWoltermann@gmail.com
2012-06-06More project file fixesFWoltermann@gmail.com
2012-06-06Another piece of the VS2012 compatibility puzzleFWoltermann@gmail.com
2012-06-05REdoing r71, without the mistakesFWoltermann@gmail.com
2012-06-05Add VS2012 configs to the project files.FWoltermann@gmail.com
2012-05-31Resolve some signed/unsigned comparison issesrhyskidd
2012-05-30A few changes to the Magic2 and ngenex projects to fix some compilation ↵FWoltermann@gmail.com
errors that cropped up
2012-05-28Removes the ArrayList classes, and replaces all instances with std::vector ↵FWoltermann@gmail.com
implementations.
2012-05-28Sets a few properties for VS2011FWoltermann@gmail.com
2012-05-26Adding a missing error message here.FWoltermann@gmail.com
2012-05-26And the rest that was missing to make this thing compile.FWoltermann@gmail.com
2012-05-26Getting closer to getting magic to compile. The file renaming was necessary ↵FWoltermann@gmail.com
in order to remove a conflict between the WinSDK's locale.h and starshatter's own version.
2012-01-07Adding experimental x64 build configs. THESE DO NOT WORK YET.FWoltermann@gmail.com
2011-12-08Missed a few scoping issues, apparentlyFWoltermann@gmail.com
2011-12-08MSVC6 project file removalFWoltermann@gmail.com
2011-12-08More of the same...FWoltermann@gmail.com
2011-12-08Initial uploadFWoltermann@gmail.com