Age | Commit message (Collapse) | Author |
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They can be rebuild anytime and are considered a build artifact/binary.
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FIXME: investigate what is actually happening in here
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Something is wrong with the way cmake+vs use header files or it's just
the problem with too minimalistic cmakelists that I use.
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git-subtree-dir: vorbis
git-subtree-split: d22c3ab5f633460abc2532feee60ca0892134cbf
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git-subtree-dir: ogg
git-subtree-split: 4380566a44b8d5e85ad511c9c17eb04197863ec5
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git-subtree-dir: libpng
git-subtree-split: 3d3aae1697897e92176530bc6e85c551772614ea
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git-subtree-dir: zlib
git-subtree-split: cacf7f1d4e3d44d871b605da3b647f07d718623f
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Structure of the project as whole is... questionable. It looks that the
directories are intermingled even if they appear separated. This is a first
guess to have at least something in place.
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Add some static library files generated for Starshatter to gitignore.
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Set the TargetNames for all the debug builds to be the same. Turn off Minimal Rebuild as we have for the other projects in commit ecb247e.
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Set zlib as a dependency for a number of solution projects, presumably to help decide the build order.
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