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2021-10-01Switched to use only one version of OpcodeAki
2021-10-01Windows SDK variables are now cached to ease configurationAki
2021-10-01Removed unnecessary VS files from Opcode directoryAki
2021-10-01Removed Opcode Demo directoryAki
2021-10-01Removed vs left-oversAki
2021-10-01Removed doxygen generated docsAki
They can be rebuild anytime and are considered a build artifact/binary.
2021-10-01Disabled Magic2 buildAki
2021-10-01Partially fixed Magic2 buildAki
2021-10-01Fixed Datafile utility buildAki
2021-09-30Upgraded directinput expectations in Joystick.cppAki
2021-09-30Added dx9 and win32 libraries to linkerAki
2021-09-30Fixed weird behaviour of preprocessorAki
FIXME: investigate what is actually happening in here
2021-09-30Hid precompiled header of OpcodeAki
2021-09-30Fixed NetEx includes against win sdkAki
2021-09-30Merged nGenEx and Parser into Stars45Aki
2021-09-30Removed notes regarding removed directx and starshatter directoriesAki
2021-09-30Fixed weirdly propagated Ice macrosAki
Something is wrong with the way cmake+vs use header files or it's just the problem with too minimalistic cmakelists that I use.
2021-09-30Enabled keyword macros to avoid IcePreprocessor errorsAki
2021-09-30Temporarily added windows sdk include path to stars45Aki
2021-09-30Added Opcode to cmake treeAki
2021-09-29Removed binaries and VS obsolete filesAki
2021-09-29Updated internal dependencies for nGenEx and Stars45Aki
2021-09-29Fixed libpng public includesAki
2021-09-29Fixed vorbis public includesAki
2021-09-29Extended libpng cmake to allow linking inside this cmake treeAki
2021-09-29Added source directories to zlib public includesAki
2021-09-29Added dx9 sdk include dir to nGenExAki
2021-09-29Added Parser dir to cmake treeAki
2021-09-29Enabled ogg and vorbis buildsAki
2021-09-29Integrated ogg and vorbis into cmake rootAki
2021-09-29Merge commit '74f4b1bc3b627ba4c7e03498234d88cacdfbe97b' as 'vorbis'Aki
2021-09-29Squashed 'vorbis/' content from commit d22c3ab5fAki
git-subtree-dir: vorbis git-subtree-split: d22c3ab5f633460abc2532feee60ca0892134cbf
2021-09-29Merge commit '8f3471999e929bb99116fac52b94d572c42ba15e' as 'ogg'Aki
2021-09-29Squashed 'ogg/' content from commit 4380566a4Aki
git-subtree-dir: ogg git-subtree-split: 4380566a44b8d5e85ad511c9c17eb04197863ec5
2021-09-29Enabled zlib and libpng in cmake rootAki
2021-09-29Integrated zlib and libpng closer into the cmake treeAki
2021-09-29Removed oggvorbisAki
2021-09-29Merge commit '32d5cbb90bcca185eb2f96307f1fc644c612178d' as 'libpng'Aki
2021-09-29Squashed 'libpng/' content from commit 3d3aae16Aki
git-subtree-dir: libpng git-subtree-split: 3d3aae1697897e92176530bc6e85c551772614ea
2021-09-29Removed libpngAki
2021-09-29Merge commit '07162fa301835387e4da4278326ec1ff45d1dc3e' as 'zlib'Aki
2021-09-29Squashed 'zlib/' content from commit cacf7f1Aki
git-subtree-dir: zlib git-subtree-split: cacf7f1d4e3d44d871b605da3b647f07d718623f
2021-09-29Removed zlibAki
2021-09-28Added missing FoundationEx dependenciesAki
2021-09-28Downgraded required cmake by minor releaseAki
2021-09-28Created best-guess cmake stubsAki
Structure of the project as whole is... questionable. It looks that the directories are intermingled even if they appear separated. This is a first guess to have at least something in place.
2019-09-15Update .gitignoreYasha Jannoo
Add some static library files generated for Starshatter to gitignore.
2019-09-15Update Opcode.vcxprojYasha Jannoo
Set the TargetNames for all the debug builds to be the same. Turn off Minimal Rebuild as we have for the other projects in commit ecb247e.
2019-09-14Specify solution zlib dependenciesYasha Jannoo
Set zlib as a dependency for a number of solution projects, presumably to help decide the build order.
2019-09-14Update zlib 3rd party code to v1.2.11Yasha Jannoo
zlib source code, version 1.2.11. https://www.zlib.net/. Include all the gynmastics involved in: - making sure we compile zlibstat and set the output files locations and filename to those expected by the starshatter setup. - turning off the ASM includes as they are invalid for the new versions of zlib (and crash when running). - matching the calling conventions of the Starshatter code by ommiting ZLIB_WINAPI from the zlib preprocessor defines. - fix debug build compile error in zlibstatic: https://stackoverflow.com/questions/31867018/unresolved-external-symbol-except-handler4-common-in-visual-studio-2015 This fixes some string warnings.