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-rw-r--r--zlib/nintendods/Makefile126
-rw-r--r--zlib/nintendods/README5
2 files changed, 0 insertions, 131 deletions
diff --git a/zlib/nintendods/Makefile b/zlib/nintendods/Makefile
deleted file mode 100644
index 21337d0..0000000
--- a/zlib/nintendods/Makefile
+++ /dev/null
@@ -1,126 +0,0 @@
-#---------------------------------------------------------------------------------
-.SUFFIXES:
-#---------------------------------------------------------------------------------
-
-ifeq ($(strip $(DEVKITARM)),)
-$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
-endif
-
-include $(DEVKITARM)/ds_rules
-
-#---------------------------------------------------------------------------------
-# TARGET is the name of the output
-# BUILD is the directory where object files & intermediate files will be placed
-# SOURCES is a list of directories containing source code
-# DATA is a list of directories containing data files
-# INCLUDES is a list of directories containing header files
-#---------------------------------------------------------------------------------
-TARGET := $(shell basename $(CURDIR))
-BUILD := build
-SOURCES := ../../
-DATA := data
-INCLUDES := include
-
-#---------------------------------------------------------------------------------
-# options for code generation
-#---------------------------------------------------------------------------------
-ARCH := -mthumb -mthumb-interwork
-
-CFLAGS := -Wall -O2\
- -march=armv5te -mtune=arm946e-s \
- -fomit-frame-pointer -ffast-math \
- $(ARCH)
-
-CFLAGS += $(INCLUDE) -DARM9
-CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
-
-ASFLAGS := $(ARCH) -march=armv5te -mtune=arm946e-s
-LDFLAGS = -specs=ds_arm9.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
-
-#---------------------------------------------------------------------------------
-# list of directories containing libraries, this must be the top level containing
-# include and lib
-#---------------------------------------------------------------------------------
-LIBDIRS := $(LIBNDS)
-
-#---------------------------------------------------------------------------------
-# no real need to edit anything past this point unless you need to add additional
-# rules for different file extensions
-#---------------------------------------------------------------------------------
-ifneq ($(BUILD),$(notdir $(CURDIR)))
-#---------------------------------------------------------------------------------
-
-export OUTPUT := $(CURDIR)/lib/libz.a
-
-export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
- $(foreach dir,$(DATA),$(CURDIR)/$(dir))
-
-export DEPSDIR := $(CURDIR)/$(BUILD)
-
-CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
-CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
-SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
-BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
-
-#---------------------------------------------------------------------------------
-# use CXX for linking C++ projects, CC for standard C
-#---------------------------------------------------------------------------------
-ifeq ($(strip $(CPPFILES)),)
-#---------------------------------------------------------------------------------
- export LD := $(CC)
-#---------------------------------------------------------------------------------
-else
-#---------------------------------------------------------------------------------
- export LD := $(CXX)
-#---------------------------------------------------------------------------------
-endif
-#---------------------------------------------------------------------------------
-
-export OFILES := $(addsuffix .o,$(BINFILES)) \
- $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
-
-export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
- $(foreach dir,$(LIBDIRS),-I$(dir)/include) \
- -I$(CURDIR)/$(BUILD)
-
-.PHONY: $(BUILD) clean all
-
-#---------------------------------------------------------------------------------
-all: $(BUILD)
- @[ -d $@ ] || mkdir -p include
- @cp ../../*.h include
-
-lib:
- @[ -d $@ ] || mkdir -p $@
-
-$(BUILD): lib
- @[ -d $@ ] || mkdir -p $@
- @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
-
-#---------------------------------------------------------------------------------
-clean:
- @echo clean ...
- @rm -fr $(BUILD) lib
-
-#---------------------------------------------------------------------------------
-else
-
-DEPENDS := $(OFILES:.o=.d)
-
-#---------------------------------------------------------------------------------
-# main targets
-#---------------------------------------------------------------------------------
-$(OUTPUT) : $(OFILES)
-
-#---------------------------------------------------------------------------------
-%.bin.o : %.bin
-#---------------------------------------------------------------------------------
- @echo $(notdir $<)
- @$(bin2o)
-
-
--include $(DEPENDS)
-
-#---------------------------------------------------------------------------------------
-endif
-#---------------------------------------------------------------------------------------
diff --git a/zlib/nintendods/README b/zlib/nintendods/README
deleted file mode 100644
index ba7a37d..0000000
--- a/zlib/nintendods/README
+++ /dev/null
@@ -1,5 +0,0 @@
-This Makefile requires devkitARM (http://www.devkitpro.org/category/devkitarm/) and works inside "contrib/nds". It is based on a devkitARM template.
-
-Eduardo Costa <eduardo.m.costa@gmail.com>
-January 3, 2009
-