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+<title>Ogg Vorbis Documentation</title>
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+<div id="xiphlogo">
+ <a href="http://www.xiph.org/"><img src="fish_xiph_org.png" alt="Fish Logo and Xiph.Org"/></a>
+</div>
+
+<h1>Ogg logical bitstream framing</h1>
+
+<h2>Ogg bitstreams</h2>
+
+<p>The Ogg transport bitstream is designed to provide framing, error
+protection and seeking structure for higher-level codec streams that
+consist of raw, unencapsulated data packets, such as the Vorbis audio
+codec or Theora video codec.</p>
+
+<h2>Application example: Vorbis</h2>
+
+<p>Vorbis encodes short-time blocks of PCM data into raw packets of
+bit-packed data. These raw packets may be used directly by transport
+mechanisms that provide their own framing and packet-separation
+mechanisms (such as UDP datagrams). For stream based storage (such as
+files) and transport (such as TCP streams or pipes), Vorbis uses the
+Ogg bitstream format to provide framing/sync, sync recapture
+after error, landmarks during seeking, and enough information to
+properly separate data back into packets at the original packet
+boundaries without relying on decoding to find packet boundaries.</p>
+
+<h2>Design constraints for Ogg bitstreams</h2>
+
+<ol>
+<li>True streaming; we must not need to seek to build a 100%
+ complete bitstream.</li>
+<li>Use no more than approximately 1-2% of bitstream bandwidth for
+ packet boundary marking, high-level framing, sync and seeking.</li>
+<li>Specification of absolute position within the original sample
+ stream.</li>
+<li>Simple mechanism to ease limited editing, such as a simplified
+ concatenation mechanism.</li>
+<li>Detection of corruption, recapture after error and direct, random
+ access to data at arbitrary positions in the bitstream.</li>
+</ol>
+
+<h2>Logical and Physical Bitstreams</h2>
+
+<p>A <em>logical</em> Ogg bitstream is a contiguous stream of
+sequential pages belonging only to the logical bitstream. A
+<em>physical</em> Ogg bitstream is constructed from one or more
+than one logical Ogg bitstream (the simplest physical bitstream
+is simply a single logical bitstream). We describe below the exact
+formatting of an Ogg logical bitstream. Combining logical
+bitstreams into more complex physical bitstreams is described in the
+<a href="oggstream.html">Ogg bitstream overview</a>. The exact
+mapping of raw Vorbis packets into a valid Ogg Vorbis physical
+bitstream is described in the Vorbis I Specification.</p>
+
+<h2>Bitstream structure</h2>
+
+<p>An Ogg stream is structured by dividing incoming packets into
+segments of up to 255 bytes and then wrapping a group of contiguous
+packet segments into a variable length page preceded by a page
+header. Both the header size and page size are variable; the page
+header contains sizing information and checksum data to determine
+header/page size and data integrity.</p>
+
+<p>The bitstream is captured (or recaptured) by looking for the beginning
+of a page, specifically the capture pattern. Once the capture pattern
+is found, the decoder verifies page sync and integrity by computing
+and comparing the checksum. At that point, the decoder can extract the
+packets themselves.</p>
+
+<h3>Packet segmentation</h3>
+
+<p>Packets are logically divided into multiple segments before encoding
+into a page. Note that the segmentation and fragmentation process is a
+logical one; it's used to compute page header values and the original
+page data need not be disturbed, even when a packet spans page
+boundaries.</p>
+
+<p>The raw packet is logically divided into [n] 255 byte segments and a
+last fractional segment of &lt; 255 bytes. A packet size may well
+consist only of the trailing fractional segment, and a fractional
+segment may be zero length. These values, called "lacing values" are
+then saved and placed into the header segment table.</p>
+
+<p>An example should make the basic concept clear:</p>
+
+<pre>
+<tt>
+raw packet:
+ ___________________________________________
+ |______________packet data__________________| 753 bytes
+
+lacing values for page header segment table: 255,255,243
+</tt>
+</pre>
+
+<p>We simply add the lacing values for the total size; the last lacing
+value for a packet is always the value that is less than 255. Note
+that this encoding both avoids imposing a maximum packet size as well
+as imposing minimum overhead on small packets (as opposed to, eg,
+simply using two bytes at the head of every packet and having a max
+packet size of 32k. Small packets (&lt;255, the typical case) are
+penalized with twice the segmentation overhead). Using the lacing
+values as suggested, small packets see the minimum possible
+byte-aligned overheade (1 byte) and large packets, over 512 bytes or
+so, see a fairly constant ~.5% overhead on encoding space.</p>
+
+<p>Note that a lacing value of 255 implies that a second lacing value
+follows in the packet, and a value of &lt; 255 marks the end of the
+packet after that many additional bytes. A packet of 255 bytes (or a
+multiple of 255 bytes) is terminated by a lacing value of 0:</p>
+
+<pre><tt>
+raw packet:
+ _______________________________
+ |________packet data____________| 255 bytes
+
+lacing values: 255, 0
+</tt></pre>
+
+<p>Note also that a 'nil' (zero length) packet is not an error; it
+consists of nothing more than a lacing value of zero in the header.</p>
+
+<h3>Packets spanning pages</h3>
+
+<p>Packets are not restricted to beginning and ending within a page,
+although individual segments are, by definition, required to do so.
+Packets are not restricted to a maximum size, although excessively
+large packets in the data stream are discouraged; the Ogg
+bitstream specification strongly recommends nominal page size of
+approximately 4-8kB (large packets are foreseen as being useful for
+initialization data at the beginning of a logical bitstream).</p>
+
+<p>After segmenting a packet, the encoder may decide not to place all the
+resulting segments into the current page; to do so, the encoder places
+the lacing values of the segments it wishes to belong to the current
+page into the current segment table, then finishes the page. The next
+page is begun with the first value in the segment table belonging to
+the next packet segment, thus continuing the packet (data in the
+packet body must also correspond properly to the lacing values in the
+spanned pages. The segment data in the first packet corresponding to
+the lacing values of the first page belong in that page; packet
+segments listed in the segment table of the following page must begin
+the page body of the subsequent page).</p>
+
+<p>The last mechanic to spanning a page boundary is to set the header
+flag in the new page to indicate that the first lacing value in the
+segment table continues rather than begins a packet; a header flag of
+0x01 is set to indicate a continued packet. Although mandatory, it
+is not actually algorithmically necessary; one could inspect the
+preceding segment table to determine if the packet is new or
+continued. Adding the information to the packet_header flag allows a
+simpler design (with no overhead) that needs only inspect the current
+page header after frame capture. This also allows faster error
+recovery in the event that the packet originates in a corrupt
+preceding page, implying that the previous page's segment table
+cannot be trusted.</p>
+
+<p>Note that a packet can span an arbitrary number of pages; the above
+spanning process is repeated for each spanned page boundary. Also a
+'zero termination' on a packet size that is an even multiple of 255
+must appear even if the lacing value appears in the next page as a
+zero-length continuation of the current packet. The header flag
+should be set to 0x01 to indicate that the packet spanned, even though
+the span is a nil case as far as data is concerned.</p>
+
+<p>The encoding looks odd, but is properly optimized for speed and the
+expected case of the majority of packets being between 50 and 200
+bytes (note that it is designed such that packets of wildly different
+sizes can be handled within the model; placing packet size
+restrictions on the encoder would have only slightly simplified design
+in page generation and increased overall encoder complexity).</p>
+
+<p>The main point behind tracking individual packets (and packet
+segments) is to allow more flexible encoding tricks that requiring
+explicit knowledge of packet size. An example is simple bandwidth
+limiting, implemented by simply truncating packets in the nominal case
+if the packet is arranged so that the least sensitive portion of the
+data comes last.</p>
+
+<h3>Page header</h3>
+
+<p>The headering mechanism is designed to avoid copying and re-assembly
+of the packet data (ie, making the packet segmentation process a
+logical one); the header can be generated directly from incoming
+packet data. The encoder buffers packet data until it finishes a
+complete page at which point it writes the header followed by the
+buffered packet segments.</p>
+
+<h4>capture_pattern</h4>
+
+<p>A header begins with a capture pattern that simplifies identifying
+pages; once the decoder has found the capture pattern it can do a more
+intensive job of verifying that it has in fact found a page boundary
+(as opposed to an inadvertent coincidence in the byte stream).</p>
+
+<pre><tt>
+ byte value
+
+ 0 0x4f 'O'
+ 1 0x67 'g'
+ 2 0x67 'g'
+ 3 0x53 'S'
+</tt></pre>
+
+<h4>stream_structure_version</h4>
+
+<p>The capture pattern is followed by the stream structure revision:</p>
+
+<pre><tt>
+ byte value
+
+ 4 0x00
+</tt></pre>
+
+<h4>header_type_flag</h4>
+
+<p>The header type flag identifies this page's context in the bitstream:</p>
+
+<pre><tt>
+ byte value
+
+ 5 bitflags: 0x01: unset = fresh packet
+ set = continued packet
+ 0x02: unset = not first page of logical bitstream
+ set = first page of logical bitstream (bos)
+ 0x04: unset = not last page of logical bitstream
+ set = last page of logical bitstream (eos)
+</tt></pre>
+
+<h4>absolute granule position</h4>
+
+<p>(This is packed in the same way the rest of Ogg data is packed; LSb
+of LSB first. Note that the 'position' data specifies a 'sample'
+number (eg, in a CD quality sample is four octets, 16 bits for left
+and 16 bits for right; in video it would likely be the frame number.
+It is up to the specific codec in use to define the semantic meaning
+of the granule position value). The position specified is the total
+samples encoded after including all packets finished on this page
+(packets begun on this page but continuing on to the next page do not
+count). The rationale here is that the position specified in the
+frame header of the last page tells how long the data coded by the
+bitstream is. A truncated stream will still return the proper number
+of samples that can be decoded fully.</p>
+
+<p>A special value of '-1' (in two's complement) indicates that no packets
+finish on this page.</p>
+
+<pre><tt>
+ byte value
+
+ 6 0xXX LSB
+ 7 0xXX
+ 8 0xXX
+ 9 0xXX
+ 10 0xXX
+ 11 0xXX
+ 12 0xXX
+ 13 0xXX MSB
+</tt></pre>
+
+<h4>stream serial number</h4>
+
+<p>Ogg allows for separate logical bitstreams to be mixed at page
+granularity in a physical bitstream. The most common case would be
+sequential arrangement, but it is possible to interleave pages for
+two separate bitstreams to be decoded concurrently. The serial
+number is the means by which pages physical pages are associated with
+a particular logical stream. Each logical stream must have a unique
+serial number within a physical stream:</p>
+
+<pre><tt>
+ byte value
+
+ 14 0xXX LSB
+ 15 0xXX
+ 16 0xXX
+ 17 0xXX MSB
+</tt></pre>
+
+<h4>page sequence no</h4>
+
+<p>Page counter; lets us know if a page is lost (useful where packets
+span page boundaries).</p>
+
+<pre><tt>
+ byte value
+
+ 18 0xXX LSB
+ 19 0xXX
+ 20 0xXX
+ 21 0xXX MSB
+</tt></pre>
+
+<h4>page checksum</h4>
+
+<p>32 bit CRC value (direct algorithm, initial val and final XOR = 0,
+generator polynomial=0x04c11db7). The value is computed over the
+entire header (with the CRC field in the header set to zero) and then
+continued over the page. The CRC field is then filled with the
+computed value.</p>
+
+<p>(A thorough discussion of CRC algorithms can be found in <a
+href="http://www.ross.net/crc/download/crc_v3.txt">"A
+Painless Guide to CRC Error Detection Algorithms"</a> by Ross
+Williams <a href="mailto:ross@ross.net">ross@ross.net</a>.)</p>
+
+<pre><tt>
+ byte value
+
+ 22 0xXX LSB
+ 23 0xXX
+ 24 0xXX
+ 25 0xXX MSB
+</tt></pre>
+
+<h4>page_segments</h4>
+
+<p>The number of segment entries to appear in the segment table. The
+maximum number of 255 segments (255 bytes each) sets the maximum
+possible physical page size at 65307 bytes or just under 64kB (thus
+we know that a header corrupted so as destroy sizing/alignment
+information will not cause a runaway bitstream. We'll read in the
+page according to the corrupted size information that's guaranteed to
+be a reasonable size regardless, notice the checksum mismatch, drop
+sync and then look for recapture).</p>
+
+<pre><tt>
+ byte value
+
+ 26 0x00-0xff (0-255)
+</tt></pre>
+
+<h4>segment_table (containing packet lacing values)</h4>
+
+<p>The lacing values for each packet segment physically appearing in
+this page are listed in contiguous order.</p>
+
+<pre><tt>
+ byte value
+
+ 27 0x00-0xff (0-255)
+ [...]
+ n 0x00-0xff (0-255, n=page_segments+26)
+</tt></pre>
+
+<p>Total page size is calculated directly from the known header size and
+lacing values in the segment table. Packet data segments follow
+immediately after the header.</p>
+
+<p>Page headers typically impose a flat .25-.5% space overhead assuming
+nominal ~8k page sizes. The segmentation table needed for exact
+packet recovery in the streaming layer adds approximately .5-1%
+nominal assuming expected encoder behavior in the 44.1kHz, 128kbps
+stereo encodings.</p>
+
+<div id="copyright">
+ The Xiph Fish Logo is a
+ trademark (&trade;) of Xiph.Org.<br/>
+
+ These pages &copy; 1994 - 2005 Xiph.Org. All rights reserved.
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