summaryrefslogtreecommitdiffhomepage
path: root/nGenEx/nGenEx.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'nGenEx/nGenEx.vcxproj')
-rw-r--r--nGenEx/nGenEx.vcxproj310
1 files changed, 310 insertions, 0 deletions
diff --git a/nGenEx/nGenEx.vcxproj b/nGenEx/nGenEx.vcxproj
new file mode 100644
index 0000000..7f5f315
--- /dev/null
+++ b/nGenEx/nGenEx.vcxproj
@@ -0,0 +1,310 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Template|Win32">
+ <Configuration>Template</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <SccProjectName />
+ <SccLocalPath />
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>.\Debug\</OutDir>
+ <IntDir>.\Debug\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>.\Release\</OutDir>
+ <IntDir>.\Release\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <InlineFunctionExpansion>Default</InlineFunctionExpansion>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <Optimization>Disabled</Optimization>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <WarningLevel>Level3</WarningLevel>
+ <MinimalRebuild>true</MinimalRebuild>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\parser;..\FoundationEx;..\zlib;..\LibPng;..\Opcode\OpcodeLib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AssemblerListingLocation>.\Debug\</AssemblerListingLocation>
+ <BrowseInformation>true</BrowseInformation>
+ <PrecompiledHeaderOutputFile>.\Debug\nGenEx.pch</PrecompiledHeaderOutputFile>
+ <ObjectFileName>.\Debug\</ObjectFileName>
+ <ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ </ClCompile>
+ <ResourceCompile>
+ <Culture>0x0409</Culture>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug\nGenEx.bsc</OutputFile>
+ </Bscmake>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug\nGenEx.lib</OutputFile>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <StringPooling>true</StringPooling>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <Optimization>MaxSpeed</Optimization>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <WarningLevel>Level3</WarningLevel>
+ <AdditionalIncludeDirectories>..\parser;..\FoundationEx;..\zlib;..\LibPng;..\Opcode\OpcodeLib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AssemblerListingLocation>.\Release\</AssemblerListingLocation>
+ <BrowseInformation>true</BrowseInformation>
+ <PrecompiledHeaderOutputFile>.\Release\nGenEx.pch</PrecompiledHeaderOutputFile>
+ <ObjectFileName>.\Release\</ObjectFileName>
+ <ProgramDataBaseFileName>.\Release\</ProgramDataBaseFileName>
+ </ClCompile>
+ <ResourceCompile>
+ <Culture>0x0409</Culture>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release\nGenEx.bsc</OutputFile>
+ </Bscmake>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release\nGenEx.lib</OutputFile>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="ActiveWindow.cpp" />
+ <ClCompile Include="Archive.cpp" />
+ <ClCompile Include="..\FoundationEx\ArrayList.cpp" />
+ <ClCompile Include="AviFile.cpp" />
+ <ClCompile Include="Bitmap.cpp" />
+ <ClCompile Include="Bmp.cpp" />
+ <ClCompile Include="Bolt.cpp" />
+ <ClCompile Include="Button.cpp" />
+ <ClCompile Include="Camera.cpp" />
+ <ClCompile Include="CameraView.cpp" />
+ <ClCompile Include="Color.cpp" />
+ <ClCompile Include="ComboBox.cpp" />
+ <ClCompile Include="ComboList.cpp" />
+ <ClCompile Include="ContentBundle.cpp" />
+ <ClCompile Include="D3DXImage.cpp" />
+ <ClCompile Include="DataLoader.cpp" />
+ <ClCompile Include="EditBox.cpp" />
+ <ClCompile Include="Encrypt.cpp" />
+ <ClCompile Include="EventDispatch.cpp" />
+ <ClCompile Include="FadeView.cpp" />
+ <ClCompile Include="Fix.cpp" />
+ <ClCompile Include="Font.cpp" />
+ <ClCompile Include="FontMgr.cpp" />
+ <ClCompile Include="FormatUtil.cpp" />
+ <ClCompile Include="FormDef.cpp" />
+ <ClCompile Include="FormWindow.cpp" />
+ <ClCompile Include="Game.cpp" />
+ <ClCompile Include="Geometry.cpp" />
+ <ClCompile Include="Graphic.cpp" />
+ <ClCompile Include="ImageBox.cpp" />
+ <ClCompile Include="ImgView.cpp" />
+ <ClCompile Include="Joystick.cpp" />
+ <ClCompile Include="Keyboard.cpp" />
+ <ClCompile Include="Layout.cpp" />
+ <ClCompile Include="Light.cpp" />
+ <ClCompile Include="ListBox.cpp" />
+ <ClCompile Include="Locale.cpp" />
+ <ClCompile Include="MachineInfo.cpp" />
+ <ClCompile Include="MCIWave.cpp" />
+ <ClCompile Include="..\FoundationEx\MemDebug.cpp" />
+ <ClCompile Include="Menu.cpp" />
+ <ClCompile Include="Mouse.cpp" />
+ <ClCompile Include="MouseController.cpp" />
+ <ClCompile Include="MultiController.cpp" />
+ <ClCompile Include="..\Parser\Parser.cpp" />
+ <ClCompile Include="ParseUtil.cpp" />
+ <ClCompile Include="Particles.cpp" />
+ <ClCompile Include="PCX.CPP" />
+ <ClCompile Include="Physical.cpp" />
+ <ClCompile Include="PngImage.cpp" />
+ <ClCompile Include="Polygon.cpp" />
+ <ClCompile Include="Projector.cpp" />
+ <ClCompile Include="Random.cpp" />
+ <ClCompile Include="..\Parser\Reader.cpp" />
+ <ClCompile Include="Res.cpp" />
+ <ClCompile Include="RichTextBox.cpp" />
+ <ClCompile Include="Scene.cpp" />
+ <ClCompile Include="Screen.cpp" />
+ <ClCompile Include="ScrollWindow.cpp" />
+ <ClCompile Include="Sha1.cpp" />
+ <ClCompile Include="Shadow.cpp" />
+ <ClCompile Include="Skin.cpp" />
+ <ClCompile Include="Slider.cpp" />
+ <ClCompile Include="Solid.cpp" />
+ <ClCompile Include="Sound.cpp" />
+ <ClCompile Include="SoundCard.cpp" />
+ <ClCompile Include="SoundD3D.cpp" />
+ <ClCompile Include="Sprite.cpp" />
+ <ClCompile Include="..\Parser\Term.cpp" />
+ <ClCompile Include="TexCubeDX9.cpp" />
+ <ClCompile Include="TexDX9.cpp" />
+ <ClCompile Include="..\FoundationEx\Text.cpp" />
+ <ClCompile Include="..\Parser\Token.cpp" />
+ <ClCompile Include="Video.cpp" />
+ <ClCompile Include="VideoDX9.cpp" />
+ <ClCompile Include="VideoDX9Enum.cpp" />
+ <ClCompile Include="VideoDX9VertexBuffer.cpp" />
+ <ClCompile Include="VideoFactory.cpp" />
+ <ClCompile Include="VideoSettings.cpp" />
+ <ClCompile Include="Water.cpp" />
+ <ClCompile Include="WebBrowser.cpp" />
+ <ClCompile Include="Window.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="ActiveWindow.h" />
+ <ClInclude Include="Archive.h" />
+ <ClInclude Include="..\FoundationEx\ArrayList.h" />
+ <ClInclude Include="AviFile.h" />
+ <ClInclude Include="Bitmap.h" />
+ <ClInclude Include="Bmp.h" />
+ <ClInclude Include="Bolt.h" />
+ <ClInclude Include="Button.h" />
+ <ClInclude Include="Camera.h" />
+ <ClInclude Include="CameraView.h" />
+ <ClInclude Include="Color.h" />
+ <ClInclude Include="ComboBox.h" />
+ <ClInclude Include="ComboList.h" />
+ <ClInclude Include="ContentBundle.h" />
+ <ClInclude Include="D3DXImage.h" />
+ <ClInclude Include="DataLoader.h" />
+ <ClInclude Include="..\FoundationEx\Dictionary.h" />
+ <ClInclude Include="Director.h" />
+ <ClInclude Include="EditBox.h" />
+ <ClInclude Include="Encrypt.h" />
+ <ClInclude Include="EventDispatch.h" />
+ <ClInclude Include="EventTarget.h" />
+ <ClInclude Include="EventTgt.h" />
+ <ClInclude Include="Fix.h" />
+ <ClInclude Include="Font.h" />
+ <ClInclude Include="FontMgr.h" />
+ <ClInclude Include="FormatUtil.h" />
+ <ClInclude Include="FormDef.h" />
+ <ClInclude Include="FormWindow.h" />
+ <ClInclude Include="Game.h" />
+ <ClInclude Include="Geometry.h" />
+ <ClInclude Include="Graphic.h" />
+ <ClInclude Include="IA3D.H" />
+ <ClInclude Include="ImageBox.h" />
+ <ClInclude Include="ImgView.h" />
+ <ClInclude Include="Joystick.h" />
+ <ClInclude Include="Keyboard.h" />
+ <ClInclude Include="Layout.h" />
+ <ClInclude Include="Light.h" />
+ <ClInclude Include="ListBox.h" />
+ <ClInclude Include="Locale.h" />
+ <ClInclude Include="MachineInfo.h" />
+ <ClInclude Include="MCIWave.h" />
+ <ClInclude Include="..\FoundationEx\MemDebug.h" />
+ <ClInclude Include="Menu.h" />
+ <ClInclude Include="MotionController.h" />
+ <ClInclude Include="Mouse.h" />
+ <ClInclude Include="MouseController.h" />
+ <ClInclude Include="MultiController.h" />
+ <ClInclude Include="..\Parser\Parser.h" />
+ <ClInclude Include="Particles.h" />
+ <ClInclude Include="Pcx.h" />
+ <ClInclude Include="Physical.h" />
+ <ClInclude Include="Polygon.h" />
+ <ClInclude Include="Projector.h" />
+ <ClInclude Include="Random.h" />
+ <ClInclude Include="..\Parser\Reader.h" />
+ <ClInclude Include="Res.h" />
+ <ClInclude Include="Resource.h" />
+ <ClInclude Include="RichTextBox.h" />
+ <ClInclude Include="Scene.h" />
+ <ClInclude Include="Screen.h" />
+ <ClInclude Include="ScrollWindow.h" />
+ <ClInclude Include="Sha1.h" />
+ <ClInclude Include="Shadow.h" />
+ <ClInclude Include="Skin.h" />
+ <ClInclude Include="Slider.h" />
+ <ClInclude Include="Solid.h" />
+ <ClInclude Include="Sound.h" />
+ <ClInclude Include="SoundCard.h" />
+ <ClInclude Include="SoundD3D.h" />
+ <ClInclude Include="Sprite.h" />
+ <ClInclude Include="..\Parser\Term.h" />
+ <ClInclude Include="TexCubeDX9.h" />
+ <ClInclude Include="TexDX9.h" />
+ <ClInclude Include="..\FoundationEx\Text.h" />
+ <ClInclude Include="..\FoundationEx\ThreadSync.h" />
+ <ClInclude Include="TimeSnap.h" />
+ <ClInclude Include="..\Parser\Token.h" />
+ <ClInclude Include="Types.h" />
+ <ClInclude Include="..\..\Program Files\Microsoft Visual Studio\VC98\Include\SYS\TYPES.H" />
+ <ClInclude Include="Universe.h" />
+ <ClInclude Include="Video.h" />
+ <ClInclude Include="VideoDX9.h" />
+ <ClInclude Include="VideoDX9Enum.h" />
+ <ClInclude Include="VideoDX9VertexBuffer.h" />
+ <ClInclude Include="VideoFactory.h" />
+ <ClInclude Include="VideoSettings.h" />
+ <ClInclude Include="View.h" />
+ <ClInclude Include="Water.h" />
+ <ClInclude Include="Wave.h" />
+ <ClInclude Include="WebBrowser.h" />
+ <ClInclude Include="Window.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\FoundationEx\Dictionary.inl">
+ <FileType>Document</FileType>
+ </CustomBuild>
+ <CustomBuild Include="..\FoundationEx\List.inl">
+ <FileType>Document</FileType>
+ </CustomBuild>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file