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-rw-r--r--nGenEx/Window.h138
1 files changed, 69 insertions, 69 deletions
diff --git a/nGenEx/Window.h b/nGenEx/Window.h
index ccafd96..644bd4a 100644
--- a/nGenEx/Window.h
+++ b/nGenEx/Window.h
@@ -1,15 +1,15 @@
/* Project nGenEx
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: nGenEx.lib
- FILE: Window.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: nGenEx.lib
+ FILE: Window.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Window class (a region of a screen or buffer)
+ OVERVIEW
+ ========
+ Window class (a region of a screen or buffer)
*/
#ifndef Window_h
@@ -31,73 +31,73 @@ class View;
class Window
{
- friend class Screen;
+ friend class Screen;
public:
- static const char* TYPENAME() { return "Window"; }
-
- Window(Screen* s, int ax, int ay, int aw, int ah);
- virtual ~Window();
-
- int operator == (const Window& that) const { return this == &that; }
-
- // Screen dimensions:
- Screen* GetScreen() const { return screen; }
- const Rect& GetRect() const { return rect; }
- int X() const { return rect.x; }
- int Y() const { return rect.y; }
- int Width() const { return rect.w; }
- int Height() const { return rect.h; }
-
- // Operations:
- virtual void Paint();
- virtual void Show() { shown = true; }
- virtual void Hide() { shown = false; }
- virtual bool IsShown() const { return shown; }
-
- virtual void MoveTo(const Rect& r);
-
- virtual bool AddView(View* v);
- virtual bool DelView(View* v);
-
- Rect ClipRect(const Rect& r);
- bool ClipLine(int& x1, int& y1, int& x2, int& y2);
- bool ClipLine(double& x1, double& y1, double& x2, double& y2);
-
- void DrawLine(int x1, int y1, int x2, int y2, Color color, int blend=0);
- void DrawRect(int x1, int y1, int x2, int y2, Color color, int blend=0);
- void DrawRect(const Rect& r, Color color, int blend=0);
- void FillRect(int x1, int y1, int x2, int y2, Color color, int blend=0);
- void FillRect(const Rect& r, Color color, int alpha=0);
- void DrawBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0);
- void FadeBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend);
- void ClipBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend, const Rect& clip);
- void TileBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0);
- void DrawLines(int nPts, POINT* pts, Color color, int blend=0);
- void DrawPoly(int nPts, POINT* pts, Color color, int blend=0);
- void FillPoly(int nPts, POINT* pts, Color color, int blend=0);
-
- void DrawEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0);
- void FillEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0);
-
- // text methods:
- void SetFont(Font* f) { font = f; }
- Font* GetFont() const { return font; }
-
- void Print(int x1, int y1, const char* fmt, ...);
- void DrawText(const char* txt, int count, Rect& txt_rect, DWORD flags);
+ static const char* TYPENAME() { return "Window"; }
+
+ Window(Screen* s, int ax, int ay, int aw, int ah);
+ virtual ~Window();
+
+ int operator == (const Window& that) const { return this == &that; }
+
+ // Screen dimensions:
+ Screen* GetScreen() const { return screen; }
+ const Rect& GetRect() const { return rect; }
+ int X() const { return rect.x; }
+ int Y() const { return rect.y; }
+ int Width() const { return rect.w; }
+ int Height() const { return rect.h; }
+
+ // Operations:
+ virtual void Paint();
+ virtual void Show() { shown = true; }
+ virtual void Hide() { shown = false; }
+ virtual bool IsShown() const { return shown; }
+
+ virtual void MoveTo(const Rect& r);
+
+ virtual bool AddView(View* v);
+ virtual bool DelView(View* v);
+
+ Rect ClipRect(const Rect& r);
+ bool ClipLine(int& x1, int& y1, int& x2, int& y2);
+ bool ClipLine(double& x1, double& y1, double& x2, double& y2);
+
+ void DrawLine(int x1, int y1, int x2, int y2, Color color, int blend=0);
+ void DrawRect(int x1, int y1, int x2, int y2, Color color, int blend=0);
+ void DrawRect(const Rect& r, Color color, int blend=0);
+ void FillRect(int x1, int y1, int x2, int y2, Color color, int blend=0);
+ void FillRect(const Rect& r, Color color, int alpha=0);
+ void DrawBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0);
+ void FadeBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend);
+ void ClipBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend, const Rect& clip);
+ void TileBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0);
+ void DrawLines(int nPts, POINT* pts, Color color, int blend=0);
+ void DrawPoly(int nPts, POINT* pts, Color color, int blend=0);
+ void FillPoly(int nPts, POINT* pts, Color color, int blend=0);
+
+ void DrawEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0);
+ void FillEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0);
+
+ // text methods:
+ void SetFont(Font* f) { font = f; }
+ Font* GetFont() const { return font; }
+
+ void Print(int x1, int y1, const char* fmt, ...);
+ void DrawText(const char* txt, int count, Rect& txt_rect, DWORD flags);
protected:
- // translate screen coords into window relative coords
- virtual void ScreenToWindow(int& x, int& y) { }
- virtual void ScreenToWindow(Rect& r) { }
+ // translate screen coords into window relative coords
+ virtual void ScreenToWindow(int& x, int& y) { }
+ virtual void ScreenToWindow(Rect& r) { }
- Rect rect;
- Screen* screen;
- bool shown;
- Font* font;
+ Rect rect;
+ Screen* screen;
+ bool shown;
+ Font* font;
- List<View> view_list;
+ List<View> view_list;
};
#endif Window_h