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+/* Project nGenEx
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: VideoSettings.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Video Settings class
+*/
+
+#ifndef VideoSettings_h
+#define VideoSettings_h
+
+#include "Types.h"
+#include "Video.h"
+
+// +--------------------------------------------------------------------+
+
+struct VideoMode
+{
+ enum Format {
+ FMT_NONE = 0,
+ FMT_R5G5B5 = 24,
+ FMT_R5G6B5 = 23,
+ FMT_R8G8B8 = 20,
+ FMT_X8R8G8B8 = 22
+ };
+
+ VideoMode() : width(0), height(0), refresh(0), format(0) { }
+ VideoMode(int w, int h, Format f, int r=0) : width(w), height(h), refresh(r), format(f) { }
+
+ int operator == (const VideoMode& m) const { return m.width == width &&
+ m.height == height &&
+ m.format == format; }
+ int operator != (const VideoMode& m) const { return m.width != width ||
+ m.height != height ||
+ m.format != format; }
+
+ const char* GetDescription() const;
+
+ int width;
+ int height;
+ int refresh;
+ int format;
+};
+
+// +--------------------------------------------------------------------+
+
+struct VideoDeviceInfo
+{
+ VideoDeviceInfo();
+ ~VideoDeviceInfo();
+
+ int vertex_processing;
+ int depth_buffer_bits;
+ int adapter_index;
+ int device_index;
+ DWORD device_type;
+ DWORD depth_stencil_format;
+ DWORD back_buffer_format;
+ DWORD multisample_type;
+ DWORD multisample_qual;
+ char adapter_desc[128];
+ char device_desc[128];
+};
+
+// +--------------------------------------------------------------------+
+
+class VideoSettings
+{
+public:
+ enum VertexProcessing {
+ VTX_SOFTWARE,
+ VTX_MIXED,
+ VTX_HARDWARE,
+ VTX_PURE
+ };
+
+ VideoSettings();
+ ~VideoSettings();
+
+ // accessor methods
+
+ bool IsWindowed() const;
+ bool UseEffects() const;
+ int GetWidth() const;
+ int GetHeight() const;
+ int GetDepth() const;
+ int GetPixSize() const;
+ int GetRefreshRate() const;
+
+ const char* GetModeDescription() const;
+
+ int GetVertexProcessing() const;
+ int GetDepthBufferBits() const;
+ int GetAdapterIndex() const;
+ int GetDeviceIndex() const;
+ DWORD GetDeviceType() const;
+ DWORD GetDepthStencilFormat() const;
+ DWORD GetBackBufferFormat() const;
+ const char* GetAdapterDesc() const;
+ const char* GetDeviceDesc() const;
+
+ // properties
+
+ bool is_windowed;
+ bool use_effects;
+ VideoMode fullscreen_mode;
+ VideoMode windowed_mode;
+ int window_width;
+ int window_height;
+ VideoDeviceInfo fullscreen_device;
+ VideoDeviceInfo windowed_device;
+
+ // feature set
+
+ bool shadows;
+ bool bumpmaps;
+ bool specmaps;
+ int max_detail;
+ DWORD enable_vs;
+ DWORD enable_ps;
+ float depth_bias;
+};
+
+#endif VideoSettings_h
+