summaryrefslogtreecommitdiffhomepage
path: root/nGenEx/Types.h
diff options
context:
space:
mode:
Diffstat (limited to 'nGenEx/Types.h')
-rw-r--r--nGenEx/Types.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/nGenEx/Types.h b/nGenEx/Types.h
new file mode 100644
index 0000000..cd695e1
--- /dev/null
+++ b/nGenEx/Types.h
@@ -0,0 +1,66 @@
+/* Project nGen
+ John DiCamillo
+ Copyright © 1997-2002. All Rights Reserved.
+
+ SUBSYSTEM: nGen.lib
+ FILE: Types.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Basic Type Definitions
+*/
+
+#ifndef Types_h
+#define Types_h
+
+// +--------------------------------------------------------------------+
+
+#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
+#define STRICT 1
+
+// Works with Windows 2000 and later and Windows 98 or later
+#undef _WIN32_IE
+#undef WINVER
+#undef _WIN32_WINDOWS
+#undef _WIN32_WINNT
+#define WINVER 0x0500
+#define _WIN32_WINDOWS 0x0410
+#define _WIN32_WINNT 0x0500
+
+#if !defined(HMONITOR_DECLARED)
+ #define HMONITOR_DECLARED
+ DECLARE_HANDLE(HMONITOR);
+#endif
+
+#include <windows.h>
+#include <windowsx.h>
+#include <assert.h>
+#include <math.h>
+#include <limits.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+
+// Enable extra D3D debugging in debug builds if using the debug DirectX runtime.
+// This makes D3D objects work well in the debugger watch window, but slows down
+// performance slightly.
+#if defined(DEBUG) | defined(_DEBUG)
+#define D3D_DEBUG_INFO
+#endif
+
+// Direct3D includes
+#include <d3d9.h>
+#include <d3dx9.h>
+
+// DirectSound includes
+#include <mmsystem.h>
+#include <mmreg.h>
+#include <dsound.h>
+
+// +--------------------------------------------------------------------+
+
+#endif Types_h
+