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+/* Project nGenEx
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: TexDX9.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Direct 3D Texture Cache
+*/
+
+#ifndef TexDX9_h
+#define TexDX9_h
+
+#include "Bitmap.h"
+
+// +--------------------------------------------------------------------+
+
+class Video;
+class VideoDX9;
+class Bitmap;
+struct VD3D_texture_format;
+
+// +--------------------------------------------------------------------+
+
+struct TexCacheDX9Entry
+{
+ TexCacheDX9Entry() : bitmap_id(0), texture(0), used_last(0),
+ last_modified(0), normal(false) { }
+
+ void Release();
+ void Unload();
+
+ HANDLE bitmap_id;
+ IDirect3DTexture9* texture;
+ DWORD used_last;
+ DWORD last_modified;
+ bool normal;
+};
+
+// +--------------------------------------------------------------------+
+
+class TexCacheDX9
+{
+public:
+ TexCacheDX9(VideoDX9* video);
+ virtual ~TexCacheDX9();
+
+ void FrameNumber(int n) { frame_number = n; }
+ IDirect3DTexture9* FindTexture(Bitmap* bmp);
+ IDirect3DTexture9* FindNormalMap(Bitmap* bmp, float amp=1);
+ bool LoadTexture(Bitmap* bmp, TexCacheDX9Entry* entry);
+ void InvalidateCache();
+
+ int count;
+
+private:
+ int FreeLRU(int tries=4);
+ int FreeUpCache();
+ void CreateNormalMap(int index, float amp=1);
+
+ VideoDX9* video;
+ IDirect3D9* d3d;
+ IDirect3DDevice9* d3ddevice;
+
+ DWORD vidmem;
+
+ int bad_frame;
+ DWORD frame_number;
+
+ int mru;
+ TexCacheDX9Entry* cache;
+};
+
+#endif // TexDX9_h
+