summaryrefslogtreecommitdiffhomepage
path: root/nGenEx/Skin.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'nGenEx/Skin.cpp')
-rw-r--r--nGenEx/Skin.cpp199
1 files changed, 0 insertions, 199 deletions
diff --git a/nGenEx/Skin.cpp b/nGenEx/Skin.cpp
deleted file mode 100644
index e28c4c5..0000000
--- a/nGenEx/Skin.cpp
+++ /dev/null
@@ -1,199 +0,0 @@
-/* Starshatter OpenSource Distribution
- Copyright (c) 1997-2004, Destroyer Studios LLC.
- All Rights Reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name "Destroyer Studios" nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
-
- SUBSYSTEM: nGenEx.lib
- FILE: Skin.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Classes for rendering solid meshes of polygons
-*/
-
-#include "MemDebug.h"
-#include "Skin.h"
-#include "Solid.h"
-
-void Print(const char* fmt, ...);
-
-// +--------------------------------------------------------------------+
-
-Skin::Skin(const char* n)
-{
- if (n && *n) {
- strncpy_s(name, n, NAMELEN);
- name[NAMELEN-1] = 0;
- }
-
- else {
- ZeroMemory(name, NAMELEN);
- }
-
- ZeroMemory(path, 256);
-}
-
-// +--------------------------------------------------------------------+
-
-Skin::~Skin()
-{
- cells.destroy();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Skin::SetName(const char* n)
-{
- if (n && *n) {
- strncpy_s(name, n, NAMELEN);
- name[NAMELEN-1] = 0;
- }
-}
-
-void
-Skin::SetPath(const char* n)
-{
- if (n && *n) {
- strncpy_s(path, n, 256);
- path[255] = 0;
- }
-
- else {
- ZeroMemory(path, 256);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Skin::AddMaterial(const Material* mtl)
-{
- if (!mtl) return;
-
- bool found = false;
-
- ListIter<SkinCell> iter = cells;
- while (++iter && !found) {
- SkinCell* s = iter.value();
-
- if (s->skin && !strcmp(s->skin->name, mtl->name)) {
- s->skin = mtl;
- found = true;
- }
- }
-
- if (!found) {
- SkinCell* s = new(__FILE__,__LINE__) SkinCell(mtl);
- cells.append(s);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Skin::ApplyTo(Model* model) const
-{
- if (model) {
- for (int i = 0; i < cells.size(); i++) {
- SkinCell* s = cells[i];
-
- if (s->skin) {
- s->orig = model->ReplaceMaterial(s->skin);
- }
- }
- }
-}
-
-void
-Skin::Restore(Model* model) const
-{
- if (model) {
- for (int i = 0; i < cells.size(); i++) {
- SkinCell* s = cells[i];
-
- if (s->orig) {
- model->ReplaceMaterial(s->orig);
- s->orig = 0;
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-// +--------------------------------------------------------------------+
-// +--------------------------------------------------------------------+
-
-SkinCell::SkinCell(const Material* mtl)
- : skin(mtl), orig(0)
-{
-}
-
-SkinCell::~SkinCell()
-{
- delete skin;
-}
-
-// +--------------------------------------------------------------------+
-
-int
-SkinCell::operator == (const SkinCell& other) const
-{
- if (skin == other.skin)
- return true;
-
- if (skin && other.skin)
- return !strcmp(skin->name, other.skin->name);
-
- return false;
-}
-
-// +--------------------------------------------------------------------+
-
-const char*
-SkinCell::Name() const
-{
- if (skin)
- return skin->name;
-
- return "Invalid Skin Cell";
-}
-
-// +--------------------------------------------------------------------+
-
-void
-SkinCell::SetSkin(const Material* mtl)
-{
- skin = mtl;
-}
-
-void
-SkinCell::SetOrig(const Material* mtl)
-{
- orig = mtl;
-}