summaryrefslogtreecommitdiffhomepage
path: root/nGenEx/Light.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'nGenEx/Light.cpp')
-rw-r--r--nGenEx/Light.cpp96
1 files changed, 0 insertions, 96 deletions
diff --git a/nGenEx/Light.cpp b/nGenEx/Light.cpp
deleted file mode 100644
index 7815078..0000000
--- a/nGenEx/Light.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/* Starshatter OpenSource Distribution
- Copyright (c) 1997-2004, Destroyer Studios LLC.
- All Rights Reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name "Destroyer Studios" nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
-
- SUBSYSTEM: nGenEx.lib
- FILE: Light.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Dynamic Light Source
-*/
-
-#include "MemDebug.h"
-#include "Light.h"
-#include "Scene.h"
-
-// +--------------------------------------------------------------------+
-
-int Light::id_key = 1;
-
-// +--------------------------------------------------------------------+
-
-Light::Light(float l, float dl, int time)
-: id(id_key++), type(LIGHT_POINT), life(time),
-light(l), dldt(dl), color(255,255,255),
-active(true), shadow(false), scene(0)
-{ }
-
-// +--------------------------------------------------------------------+
-
-Light::~Light()
-{ }
-
-// +--------------------------------------------------------------------+
-
-void
-Light::Update()
-{
- if (dldt < 1.0f)
- light *= dldt;
-
- if (life > 0) life--;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Light::Destroy()
-{
- if (scene)
- scene->DelLight(this);
-
- delete this;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Light::MoveTo(const Point& dst)
-{
- //if (type != LIGHT_DIRECTIONAL)
- loc = dst;
-}
-
-void
-Light::TranslateBy(const Point& ref)
-{
- if (type != LIGHT_DIRECTIONAL)
- loc = loc - ref;
-}