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-rw-r--r--nGenEx/Joystick.h120
1 files changed, 60 insertions, 60 deletions
diff --git a/nGenEx/Joystick.h b/nGenEx/Joystick.h
index e80a06b..520bc6c 100644
--- a/nGenEx/Joystick.h
+++ b/nGenEx/Joystick.h
@@ -1,15 +1,15 @@
/* Project nGen
- John DiCamillo
- Copyright © 1997-2002. All Rights Reserved.
+ John DiCamillo
+ Copyright © 1997-2002. All Rights Reserved.
- SUBSYSTEM: nGen.lib
- FILE: Joystick.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: nGen.lib
+ FILE: Joystick.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Joystick Input class
+ OVERVIEW
+ ========
+ Joystick Input class
*/
#ifndef Joystick_h
@@ -22,60 +22,60 @@
class Joystick : public MotionController
{
public:
- static const char* TYPENAME() { return "Joystick"; }
-
- Joystick();
- virtual ~Joystick();
-
- // setup
- virtual void MapKeys(KeyMapEntry* mapping, int nkeys);
-
- // sample the physical device
- virtual void Acquire();
-
- // translations
- virtual double X() { return x; }
- virtual double Y() { return y; }
- virtual double Z() { return z; }
-
- // rotations
- virtual double Pitch() { return p; }
- virtual double Roll() { return r; }
- virtual double Yaw() { return w; }
- virtual int Center() { return 0; }
-
- // throttle
- virtual double Throttle() { return t; }
- virtual void SetThrottle(double throttle) { t = throttle; }
-
- // actions
- virtual int Action(int n) { return action[n]; }
- virtual int ActionMap(int n) { return KeyDownMap(n); }
-
- static bool KeyDown(int key);
- static bool KeyDownMap(int key);
-
- static Joystick* GetInstance();
- static void EnumerateDevices();
- static int NumDevices();
- static const char* GetDeviceName(int i);
-
- static int ReadRawAxis(int axis);
- static int GetAxisMap(int n);
- static int GetAxisInv(int n);
+ static const char* TYPENAME() { return "Joystick"; }
+
+ Joystick();
+ virtual ~Joystick();
+
+ // setup
+ virtual void MapKeys(KeyMapEntry* mapping, int nkeys);
+
+ // sample the physical device
+ virtual void Acquire();
+
+ // translations
+ virtual double X() { return x; }
+ virtual double Y() { return y; }
+ virtual double Z() { return z; }
+
+ // rotations
+ virtual double Pitch() { return p; }
+ virtual double Roll() { return r; }
+ virtual double Yaw() { return w; }
+ virtual int Center() { return 0; }
+
+ // throttle
+ virtual double Throttle() { return t; }
+ virtual void SetThrottle(double throttle) { t = throttle; }
+
+ // actions
+ virtual int Action(int n) { return action[n]; }
+ virtual int ActionMap(int n) { return KeyDownMap(n); }
+
+ static bool KeyDown(int key);
+ static bool KeyDownMap(int key);
+
+ static Joystick* GetInstance();
+ static void EnumerateDevices();
+ static int NumDevices();
+ static const char* GetDeviceName(int i);
+
+ static int ReadRawAxis(int axis);
+ static int GetAxisMap(int n);
+ static int GetAxisInv(int n);
protected:
- double ReadAxisDI(int axis);
- double ReadAxisMM(int axis);
- void ProcessAxes(double joy_x, double joy_y, double joy_r, double joy_t);
- void ProcessHat(int i, DWORD joy_pov);
-
- double x,y,z,p,r,w,t;
- bool action[MotionController::MaxActions];
- bool hat[4][4];
- int map[KEY_MAP_SIZE];
- int map_axis[4];
- bool inv_axis[4];
+ double ReadAxisDI(int axis);
+ double ReadAxisMM(int axis);
+ void ProcessAxes(double joy_x, double joy_y, double joy_r, double joy_t);
+ void ProcessHat(int i, DWORD joy_pov);
+
+ double x,y,z,p,r,w,t;
+ bool action[MotionController::MaxActions];
+ bool hat[4][4];
+ int map[KEY_MAP_SIZE];
+ int map_axis[4];
+ bool inv_axis[4];
};
#endif Joystick_h