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-rw-r--r--nGenEx/IA3D.H104
1 files changed, 52 insertions, 52 deletions
diff --git a/nGenEx/IA3D.H b/nGenEx/IA3D.H
index 9ecef73..9e4e319 100644
--- a/nGenEx/IA3D.H
+++ b/nGenEx/IA3D.H
@@ -1,23 +1,23 @@
/*---------------------------------------------------------------------
- *
- * ia3d.h
- *
- *---------------------------------------------------------------------
- *
- * $Id: ia3d.h%v 1.1 1996/09/02 10:50:35 mike Exp mike $
- *
- *---------------------------------------------------------------------
- *
- * ia3d header file. It's the part the outside world needs to see.
- *
- *---------------------------------------------------------------------
- *
- * AUREAL SEMICONDUCTOR, INC. PROPRIETARY AND CONFIDENTIAL
- * Copyright (c) 1996 Aureal Semiconductor, Inc. - All rights
- * reserved.
- *
- *---------------------------------------------------------------------
- */
+*
+* ia3d.h
+*
+*---------------------------------------------------------------------
+*
+* $Id: ia3d.h%v 1.1 1996/09/02 10:50:35 mike Exp mike $
+*
+*---------------------------------------------------------------------
+*
+* ia3d header file. It's the part the outside world needs to see.
+*
+*---------------------------------------------------------------------
+*
+* AUREAL SEMICONDUCTOR, INC. PROPRIETARY AND CONFIDENTIAL
+* Copyright (c) 1996 Aureal Semiconductor, Inc. - All rights
+* reserved.
+*
+*---------------------------------------------------------------------
+*/
#ifndef _IA3D_H_
@@ -28,69 +28,69 @@ extern "C" {
#endif
-// A3d Class ID! {D8F1EEE0-F634-11cf-8700-00A0245D918B}
-DEFINE_GUID(CLSID_A3d,
-0xd8f1eee0, 0xf634, 0x11cf, 0x87, 0x0, 0x0, 0xa0, 0x24, 0x5d, 0x91, 0x8b);
+ // A3d Class ID! {D8F1EEE0-F634-11cf-8700-00A0245D918B}
+ DEFINE_GUID(CLSID_A3d,
+ 0xd8f1eee0, 0xf634, 0x11cf, 0x87, 0x0, 0x0, 0xa0, 0x24, 0x5d, 0x91, 0x8b);
-// A3d Interface ID! {D8F1EEE1-F634-11cf-8700-00A0245D918B}
-DEFINE_GUID(IID_IA3d,
-0xd8f1eee1, 0xf634, 0x11cf, 0x87, 0x0, 0x0, 0xa0, 0x24, 0x5d, 0x91, 0x8b);
+ // A3d Interface ID! {D8F1EEE1-F634-11cf-8700-00A0245D918B}
+ DEFINE_GUID(IID_IA3d,
+ 0xd8f1eee1, 0xf634, 0x11cf, 0x87, 0x0, 0x0, 0xa0, 0x24, 0x5d, 0x91, 0x8b);
-// Bits for manipulating output modes
+ // Bits for manipulating output modes
-// Values for bOutputMode
+ // Values for bOutputMode
#define OUTPUT_MODE_STEREO 0x00000001
#define OUTPUT_MODE_QUAD 0x00000002
-// Values for FrontXtalkMode and bRearXtalkMode
+ // Values for FrontXtalkMode and bRearXtalkMode
#define OUTPUT_HEADPHONES 0x00000001 // headphones
#define OUTPUT_SPEAKERS_WIDE 0x00000002
#define OUTPUT_SPEAKERS_NARROW 0x00000003
-// Values for Resource Management Mode
+ // Values for Resource Management Mode
#define A3D_RESOURCE_MODE_OFF 0x00000000
#define A3D_RESOURCE_MODE_NOTIFY 0x00000001
#define A3D_RESOURCE_MODE_DYNAMIC 0x00000002
-// Declare the IA3d Interface. It's not very complex at all.
+ // Declare the IA3d Interface. It's not very complex at all.
#undef INTERFACE
#define INTERFACE IA3d
-typedef struct IA3d *LPIA3D;
+ typedef struct IA3d *LPIA3D;
-DECLARE_INTERFACE_(IA3d, IUnknown)
-{
- // IUnknown
- STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef) (THIS) PURE;
- STDMETHOD_(ULONG,Release) (THIS) PURE;
+ DECLARE_INTERFACE_(IA3d, IUnknown)
+ {
+ // IUnknown
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
- // IA3d
- STDMETHOD(SetOutputMode)(THIS_ DWORD dwFrontXtalkMode, DWORD dwBackXtalkMode, DWORD dwQuadMode) PURE;
- STDMETHOD(GetOutputMode)(THIS_ DWORD *lpdwFrontXtalkMode, DWORD *lpdwBackXtalkMode, DWORD *lpdwQuadMode) PURE;
+ // IA3d
+ STDMETHOD(SetOutputMode)(THIS_ DWORD dwFrontXtalkMode, DWORD dwBackXtalkMode, DWORD dwQuadMode) PURE;
+ STDMETHOD(GetOutputMode)(THIS_ DWORD *lpdwFrontXtalkMode, DWORD *lpdwBackXtalkMode, DWORD *lpdwQuadMode) PURE;
- STDMETHOD(SetResourceManagerMode) (THIS_ DWORD ) PURE;
- STDMETHOD(GetResourceManagerMode) (THIS_ DWORD *) PURE;
+ STDMETHOD(SetResourceManagerMode) (THIS_ DWORD ) PURE;
+ STDMETHOD(GetResourceManagerMode) (THIS_ DWORD *) PURE;
- STDMETHOD(SetHFAbsorbFactor)(THIS_ FLOAT ) PURE;
- STDMETHOD(GetHFAbsorbFactor)(THIS_ FLOAT *) PURE;
+ STDMETHOD(SetHFAbsorbFactor)(THIS_ FLOAT ) PURE;
+ STDMETHOD(GetHFAbsorbFactor)(THIS_ FLOAT *) PURE;
-};
+ };
-// The library function that gets things going. It returns an interface
-// pointer to DirectSound.
+ // The library function that gets things going. It returns an interface
+ // pointer to DirectSound.
#define A3D_OK 1 // A3dCreate returns this upon detection of A3D enabled hardware.
-_declspec (dllexport) HRESULT WINAPI
-A3dCreate(GUID * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter );
+ _declspec (dllexport) HRESULT WINAPI
+ A3dCreate(GUID * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter );
-// Usefull Macros for C folks.
+ // Usefull Macros for C folks.
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IA3d_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
@@ -103,7 +103,7 @@ A3dCreate(GUID * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter );
#define IA3d_SetHFAbsorbFactor(p,a) (p)->lpVtbl->SetHFAbsorbFactor(p,a)
#define IA3d_GetHFAbsorbFactor(p,a) (p)->lpVtbl->GetHFAbsorbFactor(p,a)
-
+
#else
#define IA3d_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IA3d_AddRef(p) (p)->AddRef()
@@ -123,6 +123,6 @@ A3dCreate(GUID * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter );
};
#endif
-
+
#endif // _IA3D_H_