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-rw-r--r--nGenEx/FadeView.h58
1 files changed, 29 insertions, 29 deletions
diff --git a/nGenEx/FadeView.h b/nGenEx/FadeView.h
index ed7f15a..1cb1895 100644
--- a/nGenEx/FadeView.h
+++ b/nGenEx/FadeView.h
@@ -1,15 +1,15 @@
/* Project nGenEx
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: nGenEx.lib
- FILE: FadeView.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: nGenEx.lib
+ FILE: FadeView.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Non-rendering view class that controls the fade level (fade-in/fade-out)
+ OVERVIEW
+ ========
+ Non-rendering view class that controls the fade level (fade-in/fade-out)
*/
#ifndef FadeView_h
@@ -23,33 +23,33 @@
class FadeView : public View
{
public:
- static const char* TYPENAME() { return "FadeView"; }
+ static const char* TYPENAME() { return "FadeView"; }
- enum FadeState { StateStart, State2, StateIn, StateHold, StateOut, StateDone };
+ enum FadeState { StateStart, State2, StateIn, StateHold, StateOut, StateDone };
- FadeView(Window* c, double fade_in=1, double fade_out=1, double hold_time=4);
- virtual ~FadeView();
+ FadeView(Window* c, double fade_in=1, double fade_out=1, double hold_time=4);
+ virtual ~FadeView();
- // Operations:
- virtual void Refresh();
- virtual bool Done() const { return state == StateDone; }
- virtual bool Holding() const { return state == StateHold; }
+ // Operations:
+ virtual void Refresh();
+ virtual bool Done() const { return state == StateDone; }
+ virtual bool Holding() const { return state == StateHold; }
- // Control:
- virtual void FastFade(int fade_fast);
- virtual void FadeIn(double fade_in);
- virtual void FadeOut(double fade_out);
- virtual void StopHold();
+ // Control:
+ virtual void FastFade(int fade_fast);
+ virtual void FadeIn(double fade_in);
+ virtual void FadeOut(double fade_out);
+ virtual void StopHold();
protected:
- double fade_in;
- double fade_out;
- double hold_time;
- double time;
- double step_time;
-
- int fast;
- FadeState state;
+ double fade_in;
+ double fade_out;
+ double hold_time;
+ double time;
+ double step_time;
+
+ int fast;
+ FadeState state;
};
#endif FadeView_h