diff options
Diffstat (limited to 'data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def')
-rw-r--r-- | data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def | 413 |
1 files changed, 413 insertions, 0 deletions
diff --git a/data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def b/data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def new file mode 100644 index 0000000..15a9978 --- /dev/null +++ b/data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def @@ -0,0 +1,413 @@ +SHIP + +name: "Hulk-Imperial" +display_name: Imperial +class: Cruiser + +hud_icon: "ImperialHud.pcx" + +model: "Hulk-Imperial.mag" + +mass: 348.1e3 +agility: 2 +vlimit: 230 +roll_rate: 7 +integrity: 60e3 +scale: 4 +acs: 1.2 + +trans_x: 450e3 +trans_y: 300e3 +trans_z: 450e3 + +auto_roll: -1 +arcade_drag: 0 +drag: 0 +roll_drag: 0 +pitch_drag: 0 +yaw_drag: 0 + +chase: (0, -1800, 170) +bridge: (0, 640, 100) + +degrees: true + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 40e3, + + loc: (0, -45, -150), + size: 96, + hull_factor: 0.75, + explosion: 7 +} + +drive: { + type: Stealth + name: "Plasma Drive", + design: "Plasma Drive", + thrust: 30e3, + scale: 9, + port: ( 137, 30, -340), + port: (-137, 30, -340), + + loc: (0, 10, -200), + size: 48, + hull_factor: 0.3, + explosion: 7 +} + +thruster: { + design: Thruster, + + loc: (0, 0, 128), + size: 24, + hull_factor: 0.3 +} + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.3 +} + +shield: { + type: 2, + design: "Grav Shield", + pcs: 100, + bolt_hit_sound: "shield_hit4.wav", + beam_hit_sound: "shield_hit5.wav", + + loc: (0, 0, 0), + size: 48, + hull_factor: 0.5 +} + + +power: { + type: "Auxilliary Reactor", + design: "Auxilliary Reactor", + max_output: 3500, + + loc: (0, 0, -180), + hull_factor: 0.6 +} + +weapon: { + type: "Gamma Laser", + design: "Beam Weapon", + name: "Gamma Laser 1", + abrv: "Graser-1", + muzzle: (-42, -9, 640), + + loc: (-42, -9, 620), + size: 32, + hull_factor: 0.2, + explosion: 7 +} + +weapon: { + type: "Gamma Laser", + design: "Beam Weapon", + name: "Gamma Laser 2", + abrv: "Graser-2", + muzzle: ( 42, -9, 640), + + loc: ( 42, -9, 620), + size: 32, + hull_factor: 0.2, + explosion: 7 +} + +weapon: { + type: "Rostov", + design: "Missile Weapon", + name: "Missile 1", + abrv: "MISL-1", + + muzzle: ( 0, 0, 90) + loc: (-183, 29,-159) + size: 64 + hull_factor: 0.8 + explosion: 6 +} + +weapon: { + type: "Rostov-Starboard", + design: "Missile Weapon", + name: "Missile 2", + abrv: "MISL-2", + + muzzle: ( 0, 0, 90) + loc: ( 183, 29,-159) + size: 64 + hull_factor: 0.8 + explosion: 6 +} + +weapon: { + type: "Mag-18" + design: "Bolt Weapon", + name: "18INMAG", + abrv: "MG12", + + azimuth: 0.0, + elevation: 0.0, + + aim_az_max: 130.0, + aim_az_min: -130.0, + aim_el_max: 80.0, + aim_el_min: -1.0, + + loc: (0, 68,153), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Mag-18" + design: "Bolt Weapon", + name: "18INMAG", + abrv: "MG12", + + azimuth: 180.0, + elevation: -180.0, + + aim_az_max: 130.0, + aim_az_min: -5.0, + aim_el_max: 80.0, + aim_el_min: -1.0, + + loc: (-91, -47,313), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Mag-18" + design: "Bolt Weapon", + name: "18INMAG", + abrv: "MG12", + + azimuth: 180.0, + elevation: 180.0, + + aim_az_max: 5.0, + aim_az_min: -135.0, + aim_el_max: 80.0, + aim_el_min: -1.0, + + loc: (91, -47,313), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Mag-18" + design: "Bolt Weapon", + name: "18INMAG", + abrv: "MG12", + + azimuth: 180.0, + elevation: 0.0, + + aim_az_max: 130.0, + aim_az_min: -130.0, + aim_el_max: 80.0, + aim_el_min: -1.0, + + loc: (0, 92,-228), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Rail-12" + design: "Bolt Weapon", + name: "RAIL12", + + azimuth: 0.0, + elevation: 0.0, + + aim_az_max: 1.0, + aim_az_min: -180.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + + loc: (-139, 72,-172), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Rail-12" + design: "Bolt Weapon", + name: "RAIL12", + + azimuth: 0.0, + elevation: 0.0, + + aim_az_max: 1.0, + aim_az_min: -180.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + + loc: (139, 72,-172), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Rail-12" + design: "Bolt Weapon", + name: "RAIL12", + + azimuth: 0.0, + elevation: 0.0, + + aim_az_max: 1.0, + aim_az_min: -180.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + + loc: (139, -12,-172), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Rail-12" + design: "Bolt Weapon", + name: "RAIL12", + + azimuth: 0.0, + elevation: 0.0, + + aim_az_max: 1.0, + aim_az_min: -180.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + + loc: (-139, -12,-172), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + + +probe: { + type: "Sensor Drone", + design: "Probe", + abrv: "Probe", + muzzle: ( 0, -80, 0), + + loc: (0, -80, 0), + size: 16, + hull_factor: 0.2 +} + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, -16, 380), + size: 16, + hull_factor: 0.1 +} + +power: { + type: Battery, + design: Battery, + max_output: 100 +} + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 +} + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 +} + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 +} + + +map: { + sprite: "ImperialMap0.pcx", + sprite: "ImperialMap1.pcx", + sprite: "ImperialMap2.pcx", + sprite: "ImperialMap3.pcx", + sprite: "ImperialMap4.pcx", + sprite: "ImperialMap5.pcx", + sprite: "ImperialMap6.pcx", + sprite: "ImperialMap7.pcx" +} + + +death_spiral: { + time: 5 + + explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) } + explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) } + explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) } + explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) } + + explosion: { type: 13, final: true } // Nuke + explosion: { type: 12, final: true } // Large burst + + debris: { model: "MussonDebris1.mag", loc: (0,0,400), mass: 98e3, count: 1, life: 380, + fire: (60,0,-200), fire: (100,20,80) } + debris: { model: "MussonDebris2.mag", loc: (140,-120,0), mass: 38e3, count: 1, life: 360 } + debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 } + debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 15, life: 35 } + debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 } + +} + + + + + + |