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-rw-r--r--Starserver/NetAdminChat.cpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/Starserver/NetAdminChat.cpp b/Starserver/NetAdminChat.cpp
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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ HTTP Servlet Engine for Multiplayer Admin
+*/
+
+
+#include "NetAdminChat.h"
+#include "NetLobbyServer.h"
+#include "NetServerConfig.h"
+#include "NetUser.h"
+#include "NetChat.h"
+#include "NetUtil.h"
+
+#include "HttpServlet.h"
+#include "NetLayer.h"
+#include "FormatUtil.h"
+
+// +-------------------------------------------------------------------+
+
+NetAdminChat::NetAdminChat()
+{ }
+
+// +-------------------------------------------------------------------+
+
+bool
+NetAdminChat::DoGet(HttpRequest& request, HttpResponse& response)
+{
+ if (CheckUser(request, response)) {
+ NetLobbyServer* lobby = NetLobbyServer::GetInstance();
+
+ if (lobby) {
+ Text msg = request.GetParam("msg");
+ Text act = request.GetParam("action");
+
+ if (msg.length()) {
+ lobby->AddChat(user, msg);
+
+ if (user)
+ NetUtil::SendChat(0xffff, user->Name(), msg);
+ }
+
+ else if (act.length()) {
+ if (act == "clear")
+ lobby->ClearChat();
+
+ else if (act == "save")
+ lobby->SaveChat();
+ }
+ }
+
+ response.SetStatus(HttpResponse::SC_OK);
+ response.AddHeader("MIME-Version", "1.0");
+ response.AddHeader("Content-Type", "text/html");
+ response.AddHeader("Cache-Control", "no-cache");
+ response.AddHeader("Expires", "-1");
+
+ response.SetContent(GetHead("Chat") +
+ GetTitleBar(GetStatLine(),
+ "onLoad=\"self.focus();document.chatForm.msg.focus();\"") +
+ GetContent() +
+ GetBodyClose());
+ }
+
+ return true;
+}
+
+// +-------------------------------------------------------------------+
+
+Text
+NetAdminChat::GetContent()
+{
+ Text content = "<div style=\"overflow-y:scroll; height:240px; padding-right:4pt; padding-left:4pt; padding-bottom:4pt; padding-top:4pt; margin:4pt;\">\n";
+
+ int nchat = 0;
+ NetLobbyServer* lobby = NetLobbyServer::GetInstance();
+ if (lobby) {
+ content += "\n<table width=\"90%\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\n";
+
+ ListIter<NetChatEntry> iter = lobby->GetChat();
+ while (++iter) {
+ NetChatEntry* c = iter.value();
+
+ content += " <tr><td nowrap width=\"130\" class=\"tiny\">";
+ content += FormatTimeString(c->GetTime());
+ content += "</td><td nowrap width=\"80\" class=\"tiny\">";
+ content += c->GetUser();
+ content += "</td><td class=\"tiny\">";
+ content += c->GetMessage();
+ content += "</td></tr>\n";
+ }
+
+ content += "</table>\n\n";
+ }
+
+ content += "</div>\n<div class=\"content\">\n\
+<form name=\"chatForm\" method=\"post\"action=\"/chat\">\n\
+<table border=\"0\">\n\
+ <tr>\n\
+ <td valign=\"middle\">&nbsp;&nbsp;<input type=\"text\" name=\"msg\" size=\"80\"></td>\n\
+ <td valign=\"middle\">&nbsp;&nbsp;<input type=\"submit\" value=\"Send\"></td>\n\
+ </tr>\n\
+ <tr>\n\
+ <td colspan=\"2\" valign=\"middle\" class=\"std\">&nbsp;&nbsp;<a href=\"/chat\">Refresh</a>\
+&nbsp;&nbsp;&#183;&nbsp;&nbsp;<a href=\"/chat?action=save\">Save</a>&nbsp;&nbsp;&#183;&nbsp;&nbsp;<a href=\"/chat?action=clear\">Clear</a></td>\n\
+ </tr>\n\
+</table>\n\
+</form>\n\
+</div>\n\n";
+
+ content += GetCopyright();
+ return content;
+}