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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Atmospheric fog along the horizon
-*/
-
-#ifndef TerrainHaze_h
-#define TerrainHaze_h
-
-#include "Types.h"
-#include "Solid.h"
-#include "Geometry.h"
-
-// +--------------------------------------------------------------------+
-
-class TerrainRegion;
-
-// +--------------------------------------------------------------------+
-
-class TerrainHaze : public Solid
-{
-public:
- TerrainHaze();
- virtual ~TerrainHaze();
-
- virtual void Render(Video* video, DWORD flags);
-
- virtual int CheckRayIntersection(Point pt, Point vpn, double len, Point& ipt,
- bool treat_translucent_polys_as_solid=true);
-
- virtual void UseTerrainRegion(TerrainRegion* tr) { tregion = tr; }
-
-protected:
- TerrainRegion* tregion;
-};
-
-#endif // TerrainHaze_h
-