summaryrefslogtreecommitdiffhomepage
path: root/Stars45/TerrainApron.h
diff options
context:
space:
mode:
Diffstat (limited to 'Stars45/TerrainApron.h')
-rw-r--r--Stars45/TerrainApron.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/Stars45/TerrainApron.h b/Stars45/TerrainApron.h
index dd2e4fd..0c03f79 100644
--- a/Stars45/TerrainApron.h
+++ b/Stars45/TerrainApron.h
@@ -1,15 +1,15 @@
/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2005. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2005. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: TerrainApron.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: TerrainApron.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- A Single Edge Section of a Terrain Object
+ OVERVIEW
+ ========
+ A Single Edge Section of a Terrain Object
*/
#ifndef TerrainApron_h
@@ -27,43 +27,43 @@ class Terrain;
class TerrainApron : public Solid
{
public:
- TerrainApron(Terrain* terrain,
- const Bitmap* patch, const Rect& rect,
- const Point& p1, const Point& p2);
- virtual ~TerrainApron();
+ TerrainApron(Terrain* terrain,
+ const Bitmap* patch, const Rect& rect,
+ const Point& p1, const Point& p2);
+ virtual ~TerrainApron();
- virtual void Render(Video* video, DWORD flags);
- virtual void Update();
+ virtual void Render(Video* video, DWORD flags);
+ virtual void Update();
- virtual int CollidesWith(Graphic& o);
- virtual bool Luminous() const { return false; }
- virtual bool Translucent() const { return false; }
+ virtual int CollidesWith(Graphic& o);
+ virtual bool Luminous() const { return false; }
+ virtual bool Translucent() const { return false; }
- // accessors:
- double Scale() const { return scale; }
- double MountainScale() const { return mtnscale; }
- double SeaLevel() const { return base; }
- void SetScales(double scale, double mtnscale, double base);
+ // accessors:
+ double Scale() const { return scale; }
+ double MountainScale() const { return mtnscale; }
+ double SeaLevel() const { return base; }
+ void SetScales(double scale, double mtnscale, double base);
- void Illuminate(Color ambient, List<Light>& lights);
- virtual int CheckRayIntersection(Point pt, Point vpn, double len, Point& ipt,
- bool treat_translucent_polys_as_solid=true);
+ void Illuminate(Color ambient, List<Light>& lights);
+ virtual int CheckRayIntersection(Point pt, Point vpn, double len, Point& ipt,
+ bool treat_translucent_polys_as_solid=true);
protected:
- virtual bool BuildApron();
+ virtual bool BuildApron();
- Terrain* terrain;
- int nverts;
- int npolys;
- int terrain_width;
+ Terrain* terrain;
+ int nverts;
+ int npolys;
+ int terrain_width;
- Rect rect;
- float* heights;
+ Rect rect;
+ float* heights;
- double scale;
- double mtnscale;
- double base;
- double size;
+ double scale;
+ double mtnscale;
+ double base;
+ double size;
};