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-rw-r--r--Stars45/TacticalAI.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/Stars45/TacticalAI.cpp b/Stars45/TacticalAI.cpp
index 82385f3..7f4e64d 100644
--- a/Stars45/TacticalAI.cpp
+++ b/Stars45/TacticalAI.cpp
@@ -11,7 +11,6 @@
Generic Ship Tactical Level AI class
*/
-#include "MemDebug.h"
#include "TacticalAI.h"
#include "ShipAI.h"
#include "CarrierAI.h"
@@ -52,7 +51,7 @@ directed_tgtid(0)
if (ship && ship->GetHangar() && ship->GetCommandAILevel() > 0 &&
ship != sim->GetPlayerShip())
- carrier_ai = new(__FILE__,__LINE__) CarrierAI(ship, ship_ai->GetAILevel());
+ carrier_ai = new CarrierAI(ship, ship_ai->GetAILevel());
}
agression = 0;
@@ -299,7 +298,7 @@ TacticalAI::ProcessOrders()
double range = Point(controller->Location() - ship->Location()).length();
if (range < 50e3) {
- msg = new(__FILE__,__LINE__) RadioMessage(controller, ship, RadioMessage::CALL_INBOUND);
+ msg = new RadioMessage(controller, ship, RadioMessage::CALL_INBOUND);
RadioTraffic::Transmit(msg);
}
}